Summary: A fantastic indie game that gives you the feeling of floating in space, alone in your ship. I think that some of the negative reviews are completely dishonest, which is expected whenever a solid indie title outstrips popular mainstream games. There is indeed a steep learning curve as the tutorial covers the basics and you find yourself dumped into the vast emptiness of space with no idea of what to do next, however the community more than makes up for any shortcomings in...
Summary: Overall a great game if you can get over the fact it cost about 25$. It stands out compared to all of the other games produced currently. It also is one of the few space games you can find. The combat is a little bit difficult to get used to at first but, doesn't ruin the experience of the game itself. The graphics aren't top notch but you don't need amazing graphics as long it doesn't ruin the difficulty of the game itself.
Summary: I spent many many hours of game play time on X3 before things started moving along. It took lots of reading and learning and many slow hours of going from gate to gates just to get a map of the place. Mercenary is a lot faster to get things moving. Mercenary might seem like the same slow start at first but it is only the beginning few hours that are hard.
Summary: Evochron Mercenary is a space-simulator reminiscent of X1 and X2 and I find it very difficult to judge. Graphics-wise, the screenshots are terribly misleading and so is the price it sells at. The game does offer some form of beauty in the form of fresh ideas such as being able to land on planets, escaping from the gravitational pull of larger objects, customizing the look of the hull of your ship and the simplicity of the interface.
Summary: This game gets a lot of things right and a lot wrong. With the 25$ price in mind I do not expect a top of the line title but After an hour of trying my best to enjoy this game I found it lacking. Pros: Everything you could ask for in a space sim: Good physics Easy Controls Cons: As a serious sim it does take a long time to travel. Landing on planets takes several minutes, better bring a book! Graphics are passable, but not a selling point.
Summary: I wasted $19.99 on t his junk! I feel so ripped off. The intro video and graphics were awesome, but when playing the actual game, I found that the tutorial wasn't enough, too many keys to memorize, it felt like a lower version of the already low end rip off of Universal Combat, a knock off of the same game called Battlecruiser Millenium. Same game engine it appears to be, only I couldn't find any FPS in the game, not that I was looking very hard.
Summary: A very ambitious undertaking, lacks AAA polish but has to be one of the top indy projects ever. I think it's our duty to support the independent dev's who care about their product. While most games today are made as disposable, evoch merc just keeps on giving. It's reasonably priced and has an active community who are very helpful. The physics are amazing and are integral in combat. This is much more a simulator than meets the eye.
Summary: Evochron Mercenary's intuitive game play and features are enough to attract new players/fans to the genre and still have a lot for it's veterans. While, as others have said, not as in depth as the X series, it has just as much, if not more, fun factor due to the ease of getting directly into the game with competent tutorials (in game and some tutorial videos on youtube.com). Right away, the player has the freedom to do pretty much whatever he/she wants from the get go.
Summary: If you like space trader games like Freelancer, X3, or even EVE... this might be a good game for you. While it may not have the depth of control like X3, it certainly is a bit easier to learn and play... which made it more fun for me. The multiplayer component is what truly helps this game earn a 9, and not just an 8.