Summary: got this game on a whim because I like real time strategy games, as soon as I opened the game I was transported to the 60s in to a James bond/ Austin Powers cartoon. You play one of three evil geniuses, every different evil genius has different skills so choose your evil genius wisely. You may have noticed you have three basic minions and one henchman, like your evil genius your Henchman has his own specific skills too. Your goal is to take over the world.
Summary: Playing Evil Genius reminds me of why I stopped buying computer games. It came out at a time when the people who made them got their jollies from making things frustrating and then mocking the users after release if they complained. And I loved it! Games these days have all sorts of conveniences for the fluoride generation that has hijacked gaming. These are the people giving EG a low score here btw. Go back to CoD you wreckers!
Summary: One of the greatest base builders ever made. Still fantastic and totally playable to this day. Atmospherically this captures the feel of the 60s bond movies perfectly and who doesn't want to build their own evil volcano lair, I ask you!
Summary: There are simply not enough games of the nefarious dungeon building variety. Dungeon Keeper has long been passed into history but with almost the same amount of enthusiasm for being evil you can have Evil Genius, your henchmen and your minions to provide you with hours of entertainingly dastardly deeds.
Summary: A very fun game. think Dungeon Keeper, but where you play a james bond'esque villain where you try to take over the world. You get henchmen to buld your base, guard it and even fool turists to try and keep your activities unknown. Sadly there are only 2 levels, but with all the reasearch and the length of time missions can take this is a game you can play for hours on end with the many different traps and science devices you can strap agents too, uncluding a laser like...