Excerpt: It's often said that bad guys have all the fun. Being one of the nicest blokes you'll ever meet, I wouldn't know, though many games have given me the opportunity to step into some seriously criminal shoes. But most of those guys are petty thugs, content to get their hands dirty with some fisticuffs or gunplay. Everyone knows that the REAL bad guys get their minions to do all that nonsense.
Excerpt: Evil Genius is a 1960's style strategy game where you play, what else, an evil genius trying to take over the world. In order to take over the globe, you must build, manage and defend your evil lair, train and send out minions and henchmen to complete daring missions, and simultaneously research a diabolical master plan.
Summary: Evil Genius is almost a genius of a game - what's there is very good but there are areas that could be developed upon in the future. There is a big case of trial-and-error when you first begin in the game and there are also some frustrations with the gameplay such as not being able to tag multiple enemies at the same time as apposed to individually, generating heat too quickly and little element of a break in order to fine tune what you have going.
Excerpt: Evil Genius is, as the game’s developers put it, your chance to be Dr. No. It takes some Dungeon Keeper, adds some No One Lives Forever and a dash of Austin Powers, and then blends it all together to create a super villain simulator. If you ever thought James Bond was a little too smug for your tastes, here’s your chance to put him in his place and achieve world domination in the process.
Excerpt: It's rare that I see a game so good that I don't know where to start praising it. Evil Genius is just that good. A game this good can be a challenge to review, since it wears all of its best points right on its sleeve. How on earth do I find something unique to say about it? The best way to look at it is through the filter of my often too-strictly moral interpretation of videogame messages and implications.
Excerpt: I have a bit of a soft spot for the slapstick 60’s spy genre, characterised by its dry British humour and outlook upon the world. From the crafty James Bond to the
outrageous Austin Powers, there is nothing to have me in stitches quite like Commies, evil masterminds, girls in tight uniforms, henchmen getting zapped by the truckload, and witty MI6 spies all thrown into the one pot, melted down and mixed together in a masterpiece of spy drama and comical farce.Alf was a...
Excerpt: In the year 2000 I experienced a very sad moment when I learned that development of Dungeon Keeper 3 was cancelled. I was one of the first to buy Dungeon Keeper when it came out in 1997 and also with the sequel 2 years later, which I spent many happy hours playing.