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Escape-from-paradise-city.383964
6.3 out of 10

Escape from Paradise City

In Paradise City, the player takes on the role of a young, ambit Read more

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Reviews and Problems with Escape from Paradise City

Showing 1-10 of 46
Overall 5
5.0

Escape from Paradise City

GamesRadar
24 June 2012
  • Pros: The deep character development, The hybrid gameplay, The open-ended design
  • Cons: The anesthetized voice acting, The overly simplistic combat, The botched genre-mixing
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Overall 6
6.0

Escape from Paradise City

The Gamers Temple
19 March 2008
  • Excerpt: Escape from Paradise City is neither a new song from Guns ‘n Roses nor a new John Carpenter action movie. Instead it is one of those games that try to merge multiple genres in an attempt to come up with something original. Unfortunately as is often the case with games like this, blending mediocre gameplay elements results in a game that is pretty much a sum of its parts.
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Overall 6
6.0

Test Escape from Paradise City

Generation NT
27 January 2008
  • Pros: Univers sombre plaisant, Durée de vie importante même en simple mode offline, Caractéristiques de chaque personnage
  • Cons: Répétitivité, Trop linéaire, Vue 3eme personne inutile, Manque d'âme certain
  • Read full review
Overall 7
6.8

PC Review - 'Escape from Paradise City'

WorthPlaying
7 December 2007
  • Summary: Escape from Paradise City is a blended action-RPG and strategy game that asks the player to infiltrate a gang-infested city on the Eastern seaboard in order to root out rampant corruption and violence.
  • Read full review
Overall 7
7.0
Gameplay 8
7.5
Graphics 8
7.5
Sound 7
6.8
Storyline 7
6.5

Expert Review

EGC GAMES
7 December 2007
  • Excerpt: The game’s plot evolves around three notorious criminals working as undercover agents for the NSA in Paradise City, a crime-infested urban metropolis, not a bad setting for interesting gameplay. As the player undertakes a series of missions and secondary quests, he will uncover a dark secret that’s far worse than illegal substance trafficking, arms smuggling or any of your typical underworld ‘respected’ ways to make ends meet.
  • Pros: Interesting idea, detailed environment graphics, retro feel, impressive hybrid concept
  • Cons: Interface is tedious, various info tabs fill the screen, UI doesn't scale good in high resolutions, so-so voice acting, Too many artificial restrictions.
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Overall 9
8.5
Value for money 9
8.5
Gameplay 9
8.6
Graphics 9
8.7
Sound 9
8.6

Escape from Paradise City

impulsegamer
1 December 2007
  • Excerpt: When I first heard about this game, I immediately thought "Escape from New York" but in its essence, Escape from Paradise City is more like Grand Theft Auto meets Diablo.
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Escape From Paradise City Review

GameSpot
30 November 2007
  • Excerpt: One look at the box of Escape From Paradise City reveals a lot of the hallmarks of gaming disaster. There's the name primed to set up a dozen punch lines, the cheap cover art, and a back blurb filled with clichés about a "dystopian world" and "gritty characters." But the game inside is a lot better than first impressions would lead you to believe.
  • Pros: Varied dialogue clips and impressive voice acting
  • Cons: Repetitive mission goals, Monotonous visuals, Worthless multiplayer
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Overall 9
9.2
Graphics 9
9.4
Sound 8
8.0
Control 8
8.4
Addiction 10
9.6

Escape from Paradise City Review

Cheat Code Central
28 November 2007
Overall 6
6.2

Escape from Paradise City

Strategy Informer
26 November 2007
  • Conclusion: Escape from Paradise City attempts to combine strategy games and RPGs, but does so in a most unspectacular manner. Many minor design issues really hold back what could have been an intriguing title; bad user interface, balancing issues, lack of mission variety, bad camera – one could go on and on. The multiplayer side of the game is a little more entertaining, but the lack of opponents is a major drawback.
  • Read full review
Overall 8
8.0

Escape From Paradise City review (PC)

HonestGamers
18 November 2007
  • Excerpt: . The bank robber, Porter, can pick up anything to small machine-pistols (and, in an odd decision to recycle fantasy prefixes on the weapon types, a rusty Uzi) to hulking assault rifles while the crooked cop, Chekov, has a greater command of henchmen but prefers to provide covering fire with handguns. The last of the trio, Angel, a female brawler pulled from death row, simply kicks a lot or arse. Via violence.
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