Excerpt: Third time's the charm? Well, out of any number of words one may choose to describe Saints Row: The Third, "charming" would likely be at the bottom of the list. This third outing in the Saint's Row series seems to have taken a philosophical position of "anything goes" within its depraved, cartoony atmosphere, and even that proves to be somewhat of an understatement.
Excerpt: A few months ago, on the N4G Podcast, I mentioned that I had brushed off the Saints Row series many years ago after trying the demo for the first game. My compatriots jumped in and immediately...
Pros: + Not a port, + Video recording option, + Great combat and driving, + Hilarious dialog
Conclusion: gangs: the Morning Star, the Luchadores, and the Deckers. Throw in a fourth faction, the Special Tactical Anti-Gang (STAG), it sounds like a great setup for an open-world sandbox game. If there's one thing that the previous Saint's Row games have demonstrated, it's that developer Volition really took the "sandbox" to heart.
Conclusion: The HD upgrade certainly elevates the graphics over the Wii version, but not high enough to challenge other games built for the PS3 from the start. Enemy bodies disappear from the ground, and there are invisible walls that are too contrived to be excusable. Character models are detailed, but sharp object angles and some blurred textures make the environments seem less real. GoldenEye isn’t ugly by any means, but isn’t fully golden either.
Pros: A competent shooter with funky, enjoyable multiplayer
Cons: Campaign is short, stealth options fall flat.
Excerpt: We gave the Xbox 360 and PS3 versions of Ubisoft Shanghai's EndWar a respectable 7/10 when it was released late last year, its voice command mechanic proving a satisfying, if unspectacular solution to that perennial console RTS control conundrum. Now, in early 2009, EndWar has finally arrived on the PC, the home of the RTS. Unfortunately this time around the rules of engagement are different and a much more unforgiving battlefield awaits.
Excerpt: The Saints are back in Saints Row: The Third, the next installment of Volition’s the wild and crazy sandbox series. Expectations are high for this title, as pre-orders have been reported to be the most ever for a Saints Row game. Who wouldn’t want to play this as it has been billed as an “over the top, do anything you want” kind of experience?
Excerpt: We’ve all seen plentiful variations of Tom Clancy’s military franchise in the gaming world, and to Ubisoft’s credit, they are still trying new things. EndWar is an attempt to incorporate all the realistic political drama of a Clancy novel in an action-packed real time strategy game. Truth be told, EndWar is more action than strategy, though that’s not necessarily a bad thing. In fact, one of its biggest drawbacks is the surprisingly weak storyline.
Conclusion: Was, ein Riesendildo? Was hat der in einem Videospiel zu suchen, in dem es nicht in die bekannte Sex-Villa geht? „Saints Row: The Third“ sagt es euch und macht seine Sache überraschend gut. Es ist keine spielerische Offenbarung, hat mit einigen spielerischen Macken zu kämpfen und gewinnt auch gewiss keinen Blumentopf für das innovativste Spieldesign.
Conclusion: Saints Row: The Third bietet nicht nur eine Gute wenn auch etwas seltsame Story. Sondern auch jede Menge Nebenaktivitäten und abwechlsungsreiche Hauptmissionen. Das ganze wurde noch gepaart mit Fähigkeiten die man je nach Respektlevel mit Geld erwerben kann. Neues Geld bekommt man dann wieder durch Geschäfte die man in der ganze Stadt kaufen kann. Das alles macht Saints Row zu einem perfekten Sandbox-Gangster-Game das nicht nur GTA-Veterane begeistert.