Summary: The A.I. is too easy to anticipate. The "science" web is a bit a messy and tooooo short. The game is very (very very) similar to Master of Orion 2 and this game is still far away from an Endless ( the end come even too fast...) clone.
Summary: Nothing stood out, the graphics are nice but this is a clone of GalCiv2 with better visuals. GalCiv 2 has better AI, lots of downtime in this game, I spent 140 turns before I met other races in a four player match. Tech tree is worded so futuristic that I do not really understand what the benefit of the tech is without reading a few paragraphs of the discovery memo. Best games similar to this are Master Orion 2, Galactic Civilizations 2.
Summary: I really, really, want to love this game, as I think there is always a place for good turn-based games. Aesthetically, the game is very pleasing to the eye. Planetary menus are attractive, the sounds are appropriate and the overall 'packaging' (meaning the in-game appearance) is wonderful. It passes the unscientific-as-anything 'eye test' in this regard, looking polished from the start.
A promising 4X entry that doesn't quite live up to that promise
Brian M. Reed, Amazon
3 March 2014
Summary: Ok. To be honest, 3.5 is probably the right number, as it has a lot going for it. In particular, fit and polish is very good. Visuals are attractive and the sounds are pleasant, even for the long play times that strategy games tend to have. The interface is also quite intuitive, which means that one doesn't spend so much time trying to figure out how to do routine things, and more time actually doing them. The problems with the game are mechanics-driven, mostly.
Summary: This is a beautiful game and I absolutely couldn't get enough of it for the first couple of weeks. The tech trees allow for a variety of different play styles and the descriptions of the techs themselves are interested and sometimes even fairly funny. Building your own ships is fun but I didn't particularly care for the "Rock, Paper, Scissors" battle mechanics in which you pick a few cards and hope that your cards trump the other guy's cards.
Lost my interest after a bit but got me to reinstall another
26 November 2012
Summary: First off I want to say that I love these types of games and I would have given this game a much better review if the universe wasn't sooooo small. Now I expect to hear from quite a few people about why they disagree but the truth is, the universe, even set on "Huge", is tiny in comparison to other games out there. According to Steam I played this game for a total of 36 hours so far and to be honest I feel like I've hardly touched it.
Summary: Mostly what the title of review says. Lost myself early and completely in the game, it was a lot of fun...but beat the computer a few times and just didn't want to pick it up again. Also, some tweaks to the AI and a bigger galaxy would go a long way in making things better, as the computer is super aggressive even in the lower difficulties and is always angry at you just for doing better than they are.
It was ok at first, got a little better, and is now among countless forgotten games
9 November 2012
Summary: Endless Space is an indie, turn-based, 4x space strategy game focusing on overall strategy over combat and nitpicky micromanaging. This is the super-special edition which grants the in-game soundtrack and points which can be used to vote for product updates; it's a gimmick. There are plenty of in-depth reviews on Youtube and those do more justice than anything I can say here.
Summary: Verlangst du von einem Strategiespiel-Entwickler, er solle elf aufregend unterschiedliche Fraktionen multiplayertauglich ausbalancieren, schmeißt er - unter üblen Tiraden auf deine arglose Mutter - höchstwahrscheinlich hin. Wer wollte es ihm verdenken? Dass die Mannen der Aplitude Studios es trotzdem durchgezogen haben, lässt vermuten, dass ihre Aufgabenstellung eine andere war.