Summary: I bought this game almost 10 years ago for my old Window XP PC, and after so many years I decided to look it up and buy it for that Nostalgic feeling. First off I love the game though the graphics take a little getting used to since I am normally running Direct10x games with Graphics on Ultra-Max setting. Playing this game and seeing how much RTS games have improved since 10 years ago still mind boggles me.
Summary: This game is one of the most magnificent and well rounded games ever. Firstly, I would like to warn a certain audience of gamers. This game IS NOT IN ANY MEANS for people who don't like to "think" in their gaming. This is for those who love to MASTER something, and it takes a long time. The graphics are amazing, even in 2003, two years after its release, its playability is nearly endless- as long as you love it.
Summary: EE is one of the best "civ" construction games I have ever played. Unlike the Civilization series (which is a bit complex for me) or the Caesar series (which is a tad archaic at times), EE is really fun and very interesting. Never the same game twice, I highly recommend Empire Earth.
The greatest strategy game on the face of the earth
Morgan Enos, Amazon
17 July 2003
Summary: If u think Age of Empires or Star Wars Galactic Battlegrounds is the best RTS game on earth, THINK AGAIN! Empire Earth is one of the best, if not, the best, RTS game. Instead of being confined to 1 age like in Age of Mythology of Age of Empires, you command ALL 500,000 YEARS OF HUMAN HISTORY, FROM THE DISCOVERY OF FIRE TO THE DISCOVERY OF NANO TECHNOLOGY!
Lisa Shea "be the change you wish to see in t..., Amazon
3 October 2002
Summary: Designed along the lines of Age of Empires, with some of the same programmers, Empire Earth stretches from prehistory into the far future. Think of it as the standard build-a-civilization game with a timeline that encompasses all of mankind's history. The graphics are really great. It seems that every new release raises the graphics bar a bit, and Empire Earth falls into that category.
Summary: This game was pretty well done, I thought. The editor was especially fun to play with. While not as many new maps were created as one would hope, there are a few decent maps on the internet for download. The bugs people talk about, they were eliminated within 3 weeks of the release of the game, which was 6 months ago. However, I didn't have any major problems.
Ash1138 "Just a middle aged guy living in Col..., Amazon
19 March 2002
Summary: I gave Empire Earth five stars even though it is not a perfect game. But it is a great game, and it is damn close! Designed by Rick Goodman, the lead designer of Age of Empires, Empire Earth is closer to being Age of Empires III than Ensemble Studios' (the Developer of the series) newest entry Age of Mythology. Each of the original Age of Empires games allowed you to play through four epochs (ages) of world history.
Summary: This has got to be the best game I have ever played. You start off in prehistoric times and build up thru the future. Not since Diablo II have I played A game this addictive. Before you start playing, make sure that you have no appointments planned for several hours (read days). If you do not follow this advice, I guarantee that you will miss your appointments. This game is better than a book that you can't put down. I couldn't put my computer down -- so to speak.
Summary: From the lead creator of Age of Empires comes this great 3D RTS. Although similar to Age of Empires II in many ways, it's much more complex and has 3D graphics - the ability to zoom up close and have the same viewpoint as your army in battle, to zooming out in order to see the entire base or battle.
Summary: Sorry, only have a few minutes before I will need to return to the game. Let me try to do this quick. This game covers ALL of history broken down intoo 14 different epochs. All the epochs play differently, from Cavemen towing logs to bash down wooden towers, right through Bronze armed Roman Centurions charging on horseback, past the Castle strewn ages of the Vikings, and then into the smoke clouded battlefields of the 17th and 18th centuries, soon, the early tanks and...