Pros: Stylized graphics; turn-based strategy campaign has some interesting ideas.
Cons: Battles are boring and slow-paced; unit pathfinding and computer AI is terrible; everything has been over-simplified; awful voice acting; too many stereotypes to count; all three civilizations are too similar; campaign mode is too repetitive; buggy multiplayer.
Conclusion: I loved Empire Earth and still do to this day, but Empire Earth III is literally in a universe of its own. It barely takes anything of worth from its root and instead we are left with an unremarkable real-time strategy.
Summary: Empire Earth is the only RTS series that allows players to build and rule an empire from the ancient world to the distant future, battling it out across the globe through the eons in a bid for worldwide control.
Excerpt: Gamers have a love or hate relationship with strategy games since they tend to cater towards a different demographic than traditional titles. Sierra’s Empire Earth series has been met with decent acclaim, but its punishing difficulty led to a community division and a relative seclusion from...
Conclusion: If you're out for a good RTS, with an engaging single-player, you'd be far better off choosing titles like C&C3: Tiberium Wars , Supreme Commander , Company of Heroes: Opposing Fronts and so on.
Pros: Three completely unique factions accommodate to all styles of play, plenty of skirmish maps, customizable civilizations, decent multiplayer, a solid variety of technologies and units;
Cons: None of which make up for an ultimately disappointing single-player campaign, occasional pathfinding issues, choppy framerate and utterly maddening unit voiceovers.
Excerpt: Empire Earth is the only RTS series that allows players to build and rule an empire from the ancient world to the distant future, battling it out across the globe through the eons in a bid for worldwide control.