Summary: The interesting premise of Emergency 3 is negated by often clumsy controls, frustrating mission design, and terrible artificial intelligence.
Pros: Interesting premise with plenty of creative mission scenarios, Decent graphics and performance with relatively modest system requirements
Cons: Clumsy, frustrating interface, The trial-and-error nature of the missions will try your patience, Spotty artificial intelligence, Uninformative manual and a limited tutorial will leave beginners guessing as to how to actually play the game
Conclusion: Despite everything Emergency 3 isn’t a completely bad game. There are some interesting moments, and I did enjoy the variety of rescue scenarios once I started to get a handle on things. The problem is that as much as it wasn’t a bad game it wasn’t a great game either, falling somewhere in the realm of mediocre. Then again…so is most reality TV.
Excerpt: In a world of RTS games bent on death and destruction, it’s a refreshing change of pace to find one that challenges you to actually save lives. Saving lives should be pretty exciting stuff after all, right? Well not necessarily so. Emergency 3 has enough quirks, bugs, and at times tedious play to send you back to your killing ways.