Summary: If you can get past the rocky game launch, and the pain of registering and then updating it is quite a good Game.Definately need to update the game as it was rushed out the door. But they did a good job of updating and surporting the game .Granted you got to like civ./4x games and turn based/tbs mix but over all a good game with great replay value.
Summary: A a huge fan of Master of Magic, 4X games and the previous Stardock games, I was looking forward to this game as the Grail coming back to Gaming's earth. Very disappointed so far and far from being fun overall. The gameplay is not intuitive at all and questionable in many respects, the interface should be improved dramatically and the graphics (despite not being important for this kind of game) need to be more "magic" than the current various shades of gray, brown,...
Summary: The game has potential but is months away from even finishing it's combat engine. Tech bugs aside (and there are still a ton) this game needed to wait until 2011 for release. Brutally disappointing.
Summary: While this game has huge potential to be one of the greats in the fantasy turn-based 4X genre, it is simply not finished. The crash bugs, graphics bugs, and lack of play balance leave me tired and frustrated. I expected great things based on Galactic Civilizations 2, and am still hopeful that the guys at Stardock will reward this hope and someday soon give me a finished game.
Summary: Broken. Unintuitive. Frustrating. These are the main terms that come to mind regarding this game. I'm a long time "4X" gamer, among other genres, though this is by far a favorite since the days of the very first Civilization. I've been looking forward to Elemental since I first heard about it, and it may be the most crushing dissapointment of the past few years.
Summary: This game is just terrible in basically every respect. First and foremost there is no "fun factor" to be found. You do stuff move characters around and build things but you never really feel like you're doing anything important. Secondly it is technically a very poor game. It crashes far too often, some components in the game just don't work as they should. Thirdly it's aesthetics are quite terrible.
Summary: A promising and innovative game that should be popular for years to come. Outstanding RPG and fantasy game. Great graphics! Great story! I see longevity here. The Ver 1.0 game will undoubtedly have bug fixes and patches in the near future, but with Stardock behind the game, no worries here. Killer game play--well worth the wait!
Summary: There are moments of fun to be had here, but it's clear Elemental was developed without any sort of formal design methodology or prototyping. The erratic and frantic nature of the last few patches make this clear. Fundamental and sweeping changes of core mechanics in the last two beta cycles and even as recent as the day-0 patches are a dead give-away that Elemental's core gameplay was most likely not planned.