Summary: Elemental is a game that was released with fundamental flaws making it unplayable. Elemental is also a game that has had someone’s love poured into it, perhaps blinding them to the faults and errors that plagued its release.
Summary: Elemental: War of Magic is set in a world filled with magic and ancient lore. As the ruler of your kingdom, you must expand your empire through a combination of magical power, military might, diplomatic skill, technological advancement and bold adventuring.
Summary: As I open this review I will confess that I am pre-disposed to like some games even before I see the first load screen. As such, I find myself overlooking flaws, blemishes, and other imperfections that other gamers will not (and maybe should not).
Excerpt: In my job, I play a lot of video games, some of them are great - works of art even. Then there are those that are the complete opposite - horrid pieces of unimaginative dribble. By far though, the worst types of game I come across are the ones that shows promise, but don't live up to the potential.
Summary: It's never fun to purchase a game you're excited to play, only to discover that it's an incomplete mess. Yet if you purchase Elemental: War of Magic, whether from a retail outlet or developer/publisher Stardock's own Impulse distribution service, that's exactly what you'll get.
Pros: Solid turn-based formula may cause you to lose a few hours to its spell, A nice amount of strategic flexibility
Cons: Loaded with crippling bugs, Terrible interface and player feedback, The AI fails to put on the pressure, Tactical battles aren't worth the effort, Plenty of slowdown in spite of the unimpressive visuals
Summary: Elemental: War of Magic is a fantasy-themed strategy game for PCs that doesn't feel quite done. This buggy, hard-to-understand game is made all-the-more frustrating by the fact that there's nothing else out there quite like it.
Pros: Deep, fantasy-themed strategy., Handsome, cell-shaded kingdom, Stardock seems serious about evolving their game
Cons: Obtuse, undocumented rules., Bug-ridden code., Feels like a work in progress.
Excerpt: It’s always a good thing when you can feel the potential a game has. That early feeling a game gives you can set the expectations of what’s in store for you as a player. It excites you and drives you to discover more and see if the game has realized this potential.