Reviews and Problems with Elemental: Fallen Enchantress
Showing 1-7 of 7
16 December 2013
Summary: In my opinion this game is a step forward from GalCiv in some aspects but a step backward in others. I really love the quest system and the wildlands addition, it gives to the game a lot more depth.
Summary: I got this because I paid for the rushed and not so good predecessor. This game more than makes up for the original. It is more interesting, balanced, and generally fun to play. However, the original promised and had a basic multi-player component. The sequels and this, do not.
Summary: The game is an almost even mix between the strategic elements of Civilization (city building, resource management, diplomacy) and tactical elements of Heroes of Might and Magic (hero development, army management, battles).
Summary: Legendary Heroes is a significant set of improvements to Fallen Enchantress, and anyone keen on the original should pick it up. All elements of the game have been improved, but still many are imperfect. The graphics engine which underpins the game is remarkable.
Summary: I'd rather put 7.5 but the system doesn't work like that. This game is pretty good but the combat gets old pretty quick in my opinion. After a certain point in the game your troops roll over everything with many instances of one shot kills and its pretty easy to get all your troops to move first so...
Summary: If you wish to play a game that is similair to Civ 5, but has more of a old world fantasy feelm I would recommend this game to you. I figure people generally like data organized, so here is some goods and bads for you to consider before buying..
Summary: Think of this game as one part HoMM, one part Civ 5 and one part Warlock: Master of the Arcane. It takes most of the good (though not all) of the elements from all those games and puts them together quite competently.