Reviews and Problems with Elemental: Fallen Enchantress
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Legendary Heroes a nearly legendary update for Fallen Enchantress’ heroes
9 August 2013
Excerpt: A lot of the changes in Legendary Heroes are the stuff of solid patchwork. Lots of rebalancing, tuning, interface improvements, and supposed improvements to the AI. I say supposed, because I still get the sense that the AI players don’t quite understand the importance of grabbing land and keeping a strong army together. But they play by the rules and there’s plenty of challenge to be had, unlike many other strategy games with AI shortcomings.
Pros: Cities function more realistically now, with automatic resource production, New fame score mechanic gives your heroics tangible benefits, Loads of tactical tweaks that give combat much more depth
Conclusion: So, while it’s not quite a case of rescuing a victory from the ashes of an unmitigated disaster, Stardock should be complimented for refusing to admit defeat and not burying Elemental under the floorboards. Fallen Enchantress: Legendary Heroes is now a solid fantasy 4X game with plenty of mechanical depth for those who delight in tweaking parameters, if still lacking that certain spark to elevate it into the top tier of the genre.
Summary: Overall, Fallen Enchantress: Legendary Heroes is an enjoyable game that doesn’t quite have the right mixture for what it’s trying to accomplish. It is fun, but things in the game aren’t put into detail, so you don’t know why you’re doing them. It is rough around the edges somewhat, but is still worth a look, if you’re a fan of the 4X genre. Especially since the Civilization 5 expansion (Gods and Kings) kind of stunk.
Strategy game mixes tactical combat and hero characters.
Common Sense Media
28 April 2013
Summary: Parents need to know that Fallen Enchantress: Legendary Heroes is a deep, top-down strategy game that can engage players for hours and hours, rewarding equally peaceful and militaristic solutions. It bears some resemblance to the popular Civilization franchise but is more granular and tactical. Players assume the role of a sovereign in charge of one of eight factions and try to expand their faction's power.
Pros: Compelling turn-based gameplay keeps you coming back for more, Great empire-building options provide long-term strategic depth and replayability, Aggressive, challenging AI, Eerie, atmospheric music contributes to the fantasy flavor
Cons: Extremely tough in the beginning, Not enough variety to the predictable tactical battles, Dated battlefield and unit visuals
Almost…but not quite there. Elemental: Fallen Enchantress Review
24 February 2013
Excerpt: When Stardock’s Elemental: War of Magic flopped onto the market in 2010 the general consensus was that beneath the game-breaking bugs and abominable design choices there was a glimmer of a hope. Mixing up the standard 4X game with some roleplaying and fantasy elements sounded like a great idea, but War of Magic couldn’t deliver on that promise. Two years later and we get another title in the Elemental series, though you’d never know it if I hadn’t told you.
Summary: Fallen Enchantress: Legendary Heroes is zeker een verbetering ten opzichte van zijn voorganger. De game werkt te gek, maar heeft een leercurve waar je als beginner misschien tegen op kijkt. De gameplay is solide waar helaas een aantal technische probleempjes een nare nasmaak achterlaten. Tegenstrijdige gevoelens laten me toch achter met een positieve boventoon. Daarom krijgt Stardock voor dit uitdagende project alsnog een mooie 7.