Reviews and Problems with The Elder Scrolls V: Skyrim
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The Elder Scrolls V: Skyrim – Reviewed (360, PS3, PC)
7 September 2013
Excerpt: When asked at the announcement of the next in The Elder Scrolls Series ‘Are you excited?’ my exact reply was ‘Does a bear do his, you know, business in the woods? The 5th in the line of games from Bethesda, produced over a period of time spanning more than 20 years, has immediately convinced me that they’ve more than done it again with a rip-roaring, dragon slaying, finger cramping, social life destroying monster.
Excerpt: While I was taking a stroll outside on a hot sunny day, a flash of a shadow raced over the ground in front of me. With horror on my face I jumped around scanning the skies for what could only mean my imminent death. The glare from the sun makes it really difficult to see anything – and it’s then that the flying creature catches my eye. Someone is going to die, and it won’t be me!
Excerpt: After drooling over the collector’s edition strategy guide, I open up my copy of The Elder Scrolls V: Skyrim, and dive into it headfirst. I quickly learn in the beginning of the game that I’m a prisoner that’s been sentenced to death and before being executed, an exciting and terrifying scene takes place, really showcasing early on the true magnitude of pure awesomeness that is this game.
Excerpt: Occasionally a game transcends the usual hype train business to become a true event, a shared experience that people talk about for years. For all its changes over time, The Elder Scrolls is an entire series of event games, Bethesda’s self-contained industry of scale-breakingly huge sandbox RPGs. As the long awaited fifth installment, Skyrim is too burdened by old issues for a word as loaded as ‘perfect.