Reviews and Problems with The Elder Scrolls V: Skyrim
Showing 1-10 of 47
The Elder Scrolls V: Skyrim – Reviewed (360, PS3, PC)
7 September 2013
Excerpt: When asked at the announcement of the next in The Elder Scrolls Series ‘Are you excited?’ my exact reply was ‘Does a bear do his, you know, business in the woods? The 5th in the line of games from Bethesda, produced over a period of time spanning more than 20 years, has immediately convinced me that they’ve more than done it again with a rip-roaring, dragon slaying, finger cramping, social life destroying monster.
Conclusion: Skyrim certainly draws a new line in the sand for RPGs moving forward, blending the accessibility of Fallout 3 with the depth and storytelling of Baldurs Gate. Mods and better visuals make the PC version the one to get.
Excerpt: While I was taking a stroll outside on a hot sunny day, a flash of a shadow raced over the ground in front of me. With horror on my face I jumped around scanning the skies for what could only mean my imminent death. The glare from the sun makes it really difficult to see anything – and it’s then that the flying creature catches my eye. Someone is going to die, and it won’t be me!
Conclusion: The Elder Scrolls V: Skyrim is the best open world first person role playing game that Bethesda has ever created and everyone who had fun with Oblivion, Morrowind or the Fallout series should pick it up and play through it at least two times (for story reasons) using two very different builds to get close to everything that the game has to offer.
Excerpt: Occasionally a game transcends the usual hype train business to become a true event, a shared experience that people talk about for years. For all its changes over time, The Elder Scrolls is an entire series of event games, Bethesda’s self-contained industry of scale-breakingly huge sandbox RPGs.