I would like it....if it were easy to use or worked well
29 December 2012
Summary: I recently received this game as a present and was eager to get into it. After (pretty boring, as game tutorials go) tutorials, I was ready to play, but the interface with the game is very hard to get accustomed to.
Summary: I am a big fan of economic simulation games. On the video side, the Patrician series, as well as the Port Royale titles, have burned up more hours than I care to consider. On the board game side, nothing delights me more than a bruising economic game like Le Havre or Baltimore & Ohio .
Summary: When you first start, it gives you a little tutorial, but unlike most tutorials, you're spending most of your time trying to figure out things for yourself. The instructions are by no means easy to follow. I bought the game four months ago and I still don't have a clue as to how to play it!
Summary: Well, I was excited for a summer pirate game, I loved the Pirates! series and even dabbled with the pirate MMO that's out there, but as much as I love the genre this game just misses the mark: Pros: Pretty ship models, multiple ship fleet battles, strategic map and tactical combat for the best of...
Summary: I've spent a few days with the open beta test of this game. As the title
suggests, this is a trading game. You get to sail ships from Europe to Africa,
Arabia and India to bring back colonial goods.
Summary: It's a nice idea for a game, and I like the large scope of it, but not one aspect is complex enough to hold my interest. Once you have set up a couple of trade routes to bring in a steady cashflow (which is totally out of proportion to the expenditures in the game - you can quickly run up more money...
Summary: Von der Spielgestaltung bin ich zwar sehr angetan, was mich stört (da ich nun einmal ein "Endlos"-Spieler bin), ist die Tatsache, dass schon gespeicherte Spielstände nicht mehr ladbar sind, ohne dass das Programm gleich abstürzt.
Summary: Als Amiga-Nutzer ertser Stunde kommt mir diese Art von Spielgestaltung (Komplexität, Spieltiefe, Abwechslung, Grafik, Sound, usw.) sehr bekannt vor. Warum für ein Spiel dieser Art heute dermaßen hohe Hardwareanforderungen gestellt werden ist mir ernsthaft ein Rätsel.