Excerpt: East India Company: Pirate Bay is an expansion pack that allows you to play as a pirate. Your goal is to make as much money as possible in thirty years. They say it’s a twenty year campaign but if my math is correct, 1650-1680 is thirty years. To make money you will have to defeat and loot ships or raid ports. What’s unique about this expansion is that it’s extremely fast paced. You only have one fleet and if you lose it, it’s game over.
Conclusion: Still, as niche strategy games go, this is one of the better ones. A good blend of economics and warfare, Paradox fans and newcomers alike should like it. Those who liked the new trade system in Empire will love this game, as whilst not being perfect, it sure as hell is addictive.
Excerpt: Have you ever dreamt of a simpler life? A life where the things expected of you are more demanding yet even more satisfying? A more haphazard existence, making ends meet amidst the foam and the welcoming arms of the sea? No? Fair enough. The days of Empire aren’t the stuff of legends or songs any more. Indeed most people will meet mention of the East India Trading Companies with a vacant stare or a comment about someone called Jack Sparrow.
Excerpt: I must commend developers for continuing to make classic strategy games and East India Company by Paradox Interactive is no exception to the rule. Combining the genres of war and economics, East India Company is the perfect game to get lost in, especially during the holidays as players attempt to monopolise the 17th century trade route as they battle their enemies in order to ensure that their items are the preferred purchases.
Excerpt: It frequently surprises me just how broad the range of concepts are that get made into full fledged games now, especially on the PC. It probably shouldn't anymore, but if I was asked, I would probably list concepts for new games for several hours before getting to 'realistic simulation of the Indian spice trade in 17th century Europe'. And yet none of my ideas are being made and here's a realistic simulation of the Indian spice trade right in front of me.
Conclusion: All things considered, East India Company is a good beginning for a game. Unfortunately, it is just that…a beginning. EIC feels as if it could have used some more time baking in the developers’ oven, particularly the weak strategic component. While it has a solid foundation, it needs more chrome to make it truly interesting to gamers who never wanted to be a chief financial officer for a trading company.
Pros: Great naval action; streamlined interface; intuitive gameplay.
Cons: Repetitious trading; port attacks are overly simplistic; strategic gameplay needs more chrome.