Excerpt: Earth 2160 was announced as the game with a powerful game engine. Judging by the few movies I seen from in game footage, my expectations grew high. I wanted a lot. Introduction to my, soon to become, constant disappointments came early at game installation, where the game was presented with some game graphics. They just looked really poor and I started wondering what I got here.
Summary: Earth 2160 is a decent enough RTS but the slow rate at which it moves in the campaign mode is likely to deter those gamers that like to be in the thick of the action at all times. This game will be perfect for fans of the previous Earth games and those that like to play through every RTS that comes to market but for those looking for something new and innovative you will be disappointed.
Conclusion: potatoes in comparison to the play balancing when it comes to the alien species, which possess frightening power. It's a catch-22 because they're super easy to win with, but when forced against them... you've got to show up in numbers and exercise some real strategy. Earth 2160 features an extensive tech tree that players will either love or hate.
Excerpt: Strategy titles have been guilty of following the same formulaic facets of the genre for years: static groups of under and overpowered units assaulting each other on a battlefield, mindless resource gathering and base building and the eventual bullrush of a group of units to overwhelm an opponent before moving onto the next mission and starting over from scratch. Why can't you retain some sense of progress from battlefield to battlefield?
Excerpt: Every year the RTS field becomes more and more crowded, and in a way, I feel sorry for anyone trying to make an RTS game these days. There are a ton of different titles out there, each with their own angle, from graphics to story to AI. One angle that has become popular is that of unit customization, which allows the user to create customized units.
Conclusion: An RTS fan who is looking for a new game that takes place in the future could do worse than Earth 2160 , but one could do better as well ( Ground Control II comes to mind). I’d personally wait for this one to reach the bargain bin before venturing forth to the far reaches of our solar system. It’ll be more worth the time and money at that point.
Conclusion: Tired of console games that you can beat in 5 or 6 hours? You won't have that problem with this puppy. A single player can take a long time to explore all of the campaigns and after that the skirmish mode will give hours and hours of entertainment, and that's just playing against the computer. While there are some problems with the documentation being incomplete and the aliens being a little too tough, this is a game the RTS players will definitely want to pick up.
Excerpt: Earth 2160 is the latest game in a series that's flown a bit under the radar for some time now. Though not as well known as Warcraft or Age of Empires, the Earth games have still managed to garner a solid following thanks to some excellent gameplay mechanics, as well as graphics that have always pushed the boundaries of technology. And, on the surface, Earth 2160 delivers the same. It has a state-of-the-art graphics engine along with some great mechanics.
Pros: Cool gameplay that lets you design your own units, First-rate graphics engine for a strategy game, Skirmish and multiplayer modes offer lots of fun
Cons: Campaign is badly paced and overstays its welcome, Terrible writing and voice acting
Conclusion: Despite a gripping storyline that made up for some of the above problems, I simply had to force myself to keep playing in order to do this review. It's unfortunate that a game that tries so hard to do something new and different in a genre that could use a fresh take, fails so badly. Sub-standard AI and poor implementation of some of the more refreshing features, keep it from becoming a good game.