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Eador: Masters of the Broken World
7.4 out of 10

Eador: Masters of the Broken World

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Reviews and Problems with Eador: Masters of the Broken World

Showing 1-10 of 20
Overall 7
6.5

Eador: Masters of the Broken World

Destructoid
2 September 2013
  • Summary: I don't know why I thought that putting a world back together -- conquering various floating landmasses and combining them through sheer force of will -- would be easy. Eador: Masters of the Broken World 's similarities to Heroes of Might and Magic , Age of Wonder , and Kings Bounty gave me...
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Overall 7
7.0

Eador: Masters of the Broken World

Strategy Informer
28 June 2013
  • Conclusion: Perhaps making it turn-based was the only way this game was going to work. In all honesty, forgoing the campaign mode and jumping straight in a skirmish might be a better proposition. Being restricted in terms of buildings, troops etc...
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Overall 6
6.0

Eador: Masters of the Broken World

DarkStation
27 June 2013
  • Conclusion: Eador: Masters of the Broken World has a lot going for it, but it buries a lot of its strong points under layers of monotony and frustration.  It is a tough, but not impossible, game to recommend.  If you are a hard core PC turn-based strategy junkie, your options or rather limited.
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Overall 7
6.8

Eador: Masters of the Broken World (PC)

ccgr.org
19 June 2013
  • Excerpt: Conquering a fantasy world usually isn’t easy. Since anything from necromantic sorcery to stone-faced medusas lurk around every corner, you’re always one misstep from death. Add to that the fact that Eador: Masters of the Broken World involves the player having to conquer a seemingly infinite number...
  • Pros: Good strategic world conquering; fun hero development
  • Cons: Sloppy animations and sound design; many random spikes in difficulty; not enough is explained in the tutorial
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Overall 9
8.8

Expert Review

GamingNexus
3 June 2013
  • Summary: Done?  Good.  You can skip this paragraph and the next.  For everybody else, Eador is a turn-based strategy  game with a fantasy setting.  It was written by indie studio Snowbird Games and has a very “indie feel”.
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Overall 4
4.0

Expert Review

GameSpot
14 May 2013
  • Summary: Eador: Masters of the Broken World is too difficult to enjoy. Even on the easiest setting, it does everything it can to keep you from making progress. Whereas some games lay honest challenges and let you learn your way through them, Masters of the Broken World offers false information that's...
  • Pros: Combat keeps you on your toes, Heavy management focus scratches that tactical itch
  • Cons: Crashes and stalls frequently, Menus are crowded and difficult to use, Offers tactical misinformation, Multiplayer has severe connection issues
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The Sharded World

Game Debate
22 March 2013
  • Excerpt: There are games that you play when you're younger that can have huge impacts on you, that you'll always look back on fondly. I've got a few; Alpha Centurai, C&C Red Alert 2, and more relevantly, Heroes of Might and Magic 4.
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Overall 8
7.5
Gameplay 8
7.5

Eador: Masters of the Broken World

GameQuarter3
5 December 2013
  • Summary: Laat ik jullie mee terug nemen naar het jaar 2009. In dit jaar wist een Russische strategy-fanaat namelijk een spel volledig in zijn eentje te ontwikkelen. Hiervoor was hij natuurlijk wel even bezig, maar het resultaat mocht er zijn.
  • Pros: Audiovisueel sterk, Strategische diepgang, Russische humor
  • Cons: Tutorial mist diepgang, Te hoge instapdrempel, Foutieve informatie held
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Overall 7
7.0

Eador: Masters of the Broken World

PC Only
3 September 2013
  • Summary: Eind vorig jaar probeerde ik Eador: Genesis uit. De game bleek te moeilijk voor me te zijn, omdat er nauwelijks uitleg werd gegeven. Ik had geen idee waar ik mee bezig was en dat leverde in combinatie met de hoge moeilijkheidsgraad geen aangenaam resultaat op.
  • Pros: Uitdagende en diepe combat, Managen van je kastelen, Optie tot verkennen, Mooie beelden
  • Cons: Automatisch vechten te effectief, Waardeloze interface, Veel bugs
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Expert Review

Overclockers
26 August 2013
  • Excerpt: В 2009 году увидел свет оригинальный «Эадор», инди-проект за авторством одного человека — Алексея Бокулева. Эта пошаговая стратегическая игра с простенькой 2D-графикой оказалась настолько глубокой и интересной, что сумела приобрести определенную известность у ценителей жанра.
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