Summary: The game has a lot of promise but is let down by very clunky controls. For a game that relies on crisp smooth controls it falls flat on it's face. If you like challenging fast paced 2D platformers this game is for you but be prepared to be frustrated with the controls.
Summary: The game looks great, and has an original premise, but $#!* the controls are absolutely horrible! I love a good challenge... I trekked through the original Ninja Gaiden for Xbox, and have replayed it numerous times, but there's a HUGE difference between a game that's hard because it was designed that way, and a game that's hard (and frustrating) because the character WON'T DO what I ask them to do! Very annoying.
Summary: Great game that works best on PS Vita. Some controlling is tough but the animation makes it up for it. Storyline..well there isn't really one, or isn't that great. This game is just a fun game that can at times makes you want to throw your PS Vita across the room, which is a sign of a good/hard game. 8/10.
Summary: Dustforce (on PC) is an amazing game, and I recommend it to anyone who enjoys a challenging platformer. I would give the PC version a 10/10 with no hesitation. However, the PS3 version is the worst port I have ever played. The reasons for this are: 1) Obnoxiously long load times (Dustforce on PC had no loading screens, at all). It takes around a minute to get from initial boot to the hub world. On PC, it took about two seconds. I am not exaggerating.
Summary: To be honest, I just spent a couple of hours playing dustforce, but I think there is a reason that I stopped playing it. First of all: I like the basic concept. I think the game mechanics are very well thought out. You have full control over the many ways to elegantly move around the character in the world. Sweeping, running up walls and ceilings, dashing, double jumping and hitting enemies that's all great.
Summary: Dustforce is a tough-as-nails platformer from indie developer Hitbox Team. You play as one of four janitors with ninja-like skills, looking to rid the world of dirt and leaves. The difficulty lies not so much in finishing the levels, but in finishing with a perfect score of "SS" needed to unlock all of the next tier of levels. I really like the graphic style of this game, along with the fluid animations, which make pulling off a tough move all the more satisfying.
Summary: The only things holding back this absurdly addicting precision platformer are the occasionally finicky controls, and the very often unfair or confusing level design. Its clean visual design and entrancing soundtrack are a huge plus, and the difficulty will keep you coming back. Great variety, great look, great feel. Could have used more polish and explanation with the controls - that would be my only real critique.
Summary: A beauteously refined platformer for the annals. Team Hitbox has absorbed the best features of every hit game to have ever been called a 2d-platformer, and carefully sprinkled a bit of each throughout their new masterpiece. One's first thoughts are of Super Meat Boy with its narrow FOV and infinite, immediate resets that make it so achingly addictive.
Summary: I initially fell in love with this game due to its graphics. Started playing with an Xbox controller, perfect gameplay... And then when the difficulty went insane (like a mix of old NES Yo! Noid and modern times Super Meat Boy), man was I in ecstasy! This is probably the best indie I've got in my Steam account (and I got about a hundred of them).
Summary: Wow, this game is truly addictive. Do not be fooled, this game takes a serious amount of dedication, and I truly believe it is not for everyone. However when you put the time in, prepare to be rewarded. The visuals are stunning, the animation and controls are flawless. I found the game to be appealing to all the senses. Its beautiful to look at and the music is unbelievably addictive.