Summary: This is one of the best implementation of Drop-in-Drop-out local multiplayer, and the addition of online multiplayer makes it one of the best online games for the Wii U right now. It's a standard old school beat'em-ups with a basic choice system so you can choose which area you'll go to next. The additional content involves mostly unlockables for a "house mode" setting, and collected treasure to encourage you to find everything.
Summary: NOthing against this game but it's ANOTHER old tired game that was released in 1980 in the arcades and someone is now making a ton of money on it simply by running a MAME or similiar emulator on it. No REAL things have been added here, just stupid pics and extras we don't care about. I'm tired of seeing this stuff being released when the M.A.M.E. community has had this and its partner game out there for FREE for YEARS!
Summary: This is a pretty decent compilation of 2 RPG-style beat-em-ups (D&D: Tower of Doom and D&D: Shadows Over Mystara) that have never graced North American consoles until now. Shadows Over Mystara is the better of the 2 games, with more balanced gameplay and more characters. Both games are traditional beat-em-ups with RPG elements such as a loot system, shops, leveling up and branching story paths.
Summary: Hmm what to say about this? Well for starters it's a bit more of the first so if you liked that one you'll fine some pleasure in this. Things went quite well, though what I hate is I can't seem to organise the group in how they move or where they go so sometimes in battles my party either ends up spead everywhere near enemies which can be good or still several miles away which is a pain in the ass.