Summary: I went looking for a wiki or some help with this game, because it didn't work right to me, heroes were really nonsensical, turning around, seemingly knowing what was beyond walls, and so on. Found nothing, zero help, even developer forum is really thin. Went on to read (real) reviews and found out that my experience was basically standard. Stupid heroes turn around and walk out the way they came, so you need to hide, let them "hmmmm" then jump them.
Summary: This game got my curiosity going, and I purchased it thinking it would be an improvement over Dungeon Keeper. It was presented well, they put some effort into graphics, but you can see the lack of ability/knowledge from the company once you get into the game. You cannot experience what the game purports. You cannot create a gorgeous, sexy dungeon where heros search through and explore, and monsters/you interract with in a fun and imaginative way.
Summary: User scores have been removed from GameSpot, showing only professional metacritic scores which were probably paid for or in house. =============================================================================== How this is sold as a stand alone expansion is beyond me, not much has changed and practically nothing has been improved, this is the same stale boring game that the "Critically Acclaimed" Dungeons was.
Summary: Technically this game is an improvement over the original Dungeons game. But while the original concept was copied from Dungeon Keeper, this time the storyline is eerily similar to Lord of the Rings. There are so many references to the Tolkien story that it has changed from tribute to just a plain right copy. And for the gamer, following that storyline has become subservient to maintaining your dungeon.
Conclusion: Eine gute Fortsetzung. Ich finde es nur etwas zu überdreht und zu kitschig mit den Herr-der-Ringe-Anspielungen "Der Andere Ring", die "Nasenghuls", naja. :( Das hätte das Spiel nicht nötig gehabt.