Reviews and Problems with Dungeons & Dragons Online: Stormreach
Showing 1-10 of 35
23 October 2014
Summary: The last holdout of D&D 3.5 which offers the best character building options for a fantasy grade toon. I judge MMOs by their dungeon availability. Lack of dungeons = Lack of quality IMO. I don't want to fetch and carry, kill for other people, or compete with other people in an open wilderness. All of that feels like running in a hamster wheel. Dungeons = meat of an MMO.
Summary: This game has the closest interpretation of the Dungeons and Dragons 3.5 tabletop rules of any game. This leads to one of the greatest things about the game: it isn't balanced. You could build your character to be a badass, or you could build your character to suck. Its not going to stop you from doing either one.
Summary: I've been playing DDO off and on for about 5 years. I've played alot of MMO's but this is the game I always come back to. The content and game play is the best. The developers do a good job at making each dungeon unique or adding little secrets and puzzles that adds challege to the dungeons. This isn't a game you race to reach the max level and stand around so people can gawk at I've been playing DDO off and on for about 5 years.
Summary: Years after launch, DDO remains one of the deepest MMO experiences out there, and can boast about one of the best adaptations of the D&D rules ever seen in a video game. Tons of content, classes, items, dungeons, races, and stuff to do. The problem is the price. This "free to play" game may be the most expensive game ever made.
Summary: I'm relatively new to the MMO world, but I've been playing RPGs since I was a young kid. So this is coming purely from an RPG fan perspective. That being said, I am really enjoying it so far. I got lucky and have a few friends who joined up around the same time, and got invited into a guild fairly quickly, so I've had no problem finding people to do quests with.
Summary: Anyone interested in MMOs or D&D should try this. It is free and, while it is not perfect, it is very good. Of all the MMOs I've played (WoW, TSM, RoM, etc), including ones released years after this, DDO is the only one that managed to hold my attention. It has the best gameplay of any MMO I've seen. It lacks PvP, but it does have a mature and helpful playerbase. There's plenty of crafting Anyone interested in MMOs or D&D should try this.
Summary: What you only need to do to accept quests, go to dungeons and complete it in the begin of the game. This is absolutely booring. Graphics not good, sounds okay and have booring storyline. Not really have PvP, can't crafting, no have auction house and no have mounts. Some places have invisible walls. Who love dungeons try it, who not like, search for another MMORPG game.
Summary: Since it's gone f2p this is the best f2p out there without a doubt- whenever I'm not playing a p2p or a console game, this is my fallback. The sheer variety of quests and goals in this game will blow you away- this isn't a 'grind 50 goretusks' game, every quest has its own story, enemies, bosses, traps and unique feel. This is one mmo that truly doesn't feel like any other.
Summary: DDO is game with a lot of great aspects, and a few very bad ones. Unfortunately the bad points, are so bad it weighs the game down to an almost unplayable level. Good: The combat is very fun once you get used to it. It is almost a prototype for this new era of "action mmo's" we are seeing today. The jumping and swimming mechanics are some of the best in any game, especially for its time. DDO is game with a lot of great aspects, and a few very bad ones.