Summary: There is no doubt this game has a lot of great features. The way it handles inventory, the shopkeepers, and the pack mules are great. The main problems I found with the game was lack of interation with NPCs, and a completely linear storyline. You start at one end the land and march north until you get to the end. This makes for a game with no replay capability. I would skip this one unless it is in the bargain rack.
Summary: I was impressed for the first two minutes: rich soundtrack, pretty graphics, the promise of a good fantasy story about to unfold. It was only moments after when I realized that this game was merely another Diablo-style point-and-click kill kill kill slashfest, though even more tedious to play (at least Diablo II was fun for a week or two). Run around racking up kills in the thousands -- a virtual one-man army -- while picking up dropped gold, potions, and better weapons.
Summary: ..without those pesky little things like plot and character development. Yes, "Dungeon Siege" is the embodiment of the cliche "style over substance". I was taken in by the hype, lured by such phrases as "Epic storyline!" and "An amazing RPG adventure! Endless replay value!" when, instead, they should have read "What storyline?" and "A droll stroll through lifeless environs with little control over anything.
Summary: Honestly I'm an absolutely fanatical RPG fan, and came to Dungeon Siege with high hopes after hearing about it, but it failed to live up to my expectations. Firstly, I was expecting something a little less... DiabloII-ish, and more into the Neverwinter Nights arena. Don't get me wrong, D2 was a great game, and I still thought DS could have some potential, even though it was just a point and click fest.
Keeping the donkey alive was the only challenge...
John Gromadzki, Amazon
24 October 2002
Summary: Don't let anyone fool you. This game is a pure 1 dimensional dungeon crawl of epic boredom. Your first impression upon starting the game is that it really is fun, and the graphics are good, and the gameplay is nicely paced. It was based on those same sentiments that my friends got me to buy it after they had been playing it for 2 days. Sadly, I did buy it.
Summary: Dungeon Siege Lange erwartetes Fantasy-Adventure, neuer, besser, schöner, als alles dagewesene- Pustekuchen! Ein ganz stinknormales Exemplar des Genres mit äußerst eingeschränkten Zaubermöglichkeiten, in deren Genuß man, was die besseren davon betrifft, ohnehin kaum kommt, da man den entsprechenden Level ebensowenig erreicht, wie den für die tollen Rüstungen und Waffen nötigen.