Summary: Personally I'm glad we didn't pay for it ourselves (it was a gift). We were excited to receive DS3 until we played it. The graphics and game play felt too much like Oblivion. And while we really enjoyed Oblivion, after playing DS1 and DS2 we expected a lot more from the game namely a DS environment to play and fight in. Character development wasn't what DS1/2 gave us. After a few hours my kids pretty much decided it wasn't what they were looking for.
Summary: Frustrating camera angles. Frustrating weapon targeting. Frustrating companion AI. Pathetically easy normal mode vs incredibly frustrating hardcore mode. All boss battles involve the same pattern of dodge, dodge, shoot, repeat and all boss battles have the same gimmick of constant trash mob spawns. Controls and menus are clearly designed for the xbox with no thought of keyboard/mouse. No ceilings are ever rendered...
Besieged with bad control, lack of polish, and lackluster content
Kevin Weatherman, Amazon
23 June 2011
Summary: I was looking forward to checking this game out (although I did have some doubts based on Obsidian's track record). First impressions: The opening graphics look good and pretty polished. I was able to use all high or ultra settings with my video card and it all looked pretty cool complete with glowing eyeballs at character selection. The first character selection looks cool, then the next looks even cooler, the "flame chick".
Summary: I haven't been this disappointed in a PC game in years. It has basically been redesigned to be played with a game pad rather than a keyboard/mouse, the controls are awful particularly the camera control which you can no longer pitch up/down like in previous versions. Shame on me for not doing my homework on this game before buying it, I mistakenly assumed when I pre-ordered this that it would be similar to the previous games in the series.
Summary: Lets start this review at the beginning of the game: You're limited to 4 characters that are completely unchangeable: no gender changing, no likeness changing...just 4 stiff characters. Next, each character is stuck in a rut. Lucas, the swordsman, can only use swords. The magic user can only use magic, and so on. Then, when you can upgrade a character, there are very few upgrades.
Summary: Die Steuerung unter PC (personal Computer) mit mouse und Tastatur hat im Spiel nicht reagiert wie es sollte. Das Spielt ähnelt kaum noch dem ersten Teil. Habe es wieder deinstalliert. Es ist wohl für Konsolen Spiele generiert mit einem Joypad. Es ist zu sehr Linear gehalten. Schade. Das Inventar war ja noch am leichtesten zu bedienen. Alles andere etwas ungewohnt.
Summary: Leider hat mich das Spiel als Dungeon Siege Fan sehr enttäuscht. Es hat irgendwie nichts mehr mit den Teilen 1-2 zu tun. Die Steuerung ist mehr aufKonsolen Spieler ausgelegt, was mit Maus und Tastatur einige Probleme mit sich bringt. Die Grafik lässt auch zu wünschen übrig, weil es recht schummrig und schwammig teilweise ist. Die Story an sich ist nicht das erwartete meinerseits.