Excerpt: It has been six years since Dungeon Siege 2 was released by Gas Powered Games. The torch has been passed on to Obsidian Entertainment and they have completely changed the tried and true game play formula of this beloved dungeon crawler. With a strong single player campaign and a weak multiplayer offering, I believe this game is an exact opposite of the original Dungeon Siege series. But is it still worthy of the Dungeon Siege title?
Excerpt: Dungeon Siege III is an odd game. Developed by Obsidian Entertainment, based on a property created by Gas Powered Games, and published by the franchise's new owner Square Enix, it's a game with as diverse a background as they come. Impressively, this actually shines through in the game's design, as despite its flaws, Dungeon Siege III has a surprisingly versatile set of features holding it together.
Excerpt: For Dungeon Siege III , developer Obsidian Entertainment had big plans. For the series first foray into console gaming (save for the 2006 PSP edition), the sequel features a new story, new controls and a new multiplayer suite. Unfortunately, all of these tweaks lead to the game being stripped of the identity the series has created and could serve to alienate the fans that have made it what it is.
Summary: What is it about shiny new loot that makes action role-playing games so enthralling? There's something perpetually rewarding about seeing a heroic warrior graduate from lowly rags and a rusty sword to gleaming gold armor and a katana so sharp you can lop a cyclops' head with it in a single swipe. Dungeon Siege III has that same hook, so if opening treasure chests and breaking open urns is your addiction, this straightforward RPG will fuel it.
Pros: Smooth flow of loot keeps you pressing forward, Your choices steer certain story elements, Simple but entertaining combat for up to four players
Cons: A fraction of the length of previous Dungeon Siege games, Absurd co-op limitations, The camera can be a pain, Controls and interface aren't tailored properly for the PC
Conclusion: Even with all its frustrations and flawed combat, Dungeon Siege 3 is a well-polished game and can be a good action RPG experience; that's assuming you get used to the gameplay mechanics. Somehow, it still feels satisfying. After you get used to it, it grows on you, so fighting for survival and trying to restore Focus proves to be a rewarding and challenging experience when all's said and done. The single-player campaign could've been a bit longer.
Pros: Obsidian finally proves it's capable of polishing a game at launch, cool story and characters, it takes some perseverance but the combat is genuinely enjoyable and challenging, as is the rest of the game, lovely soundtrack, solid voice-acting, all-in-all a pretty straightforward and well-executed hack'n'slash RPG;
Cons: A slight step-back for party-based single-player gameplay, combat's not the best thing we've seen, healing is difficult sometimes, AI won't always revive your character in time, camera chooses to focus and zoom on its own randomly throughout the game and that's annoying in solo and coop play;
Excerpt: Combattez des hordes de créatures dangereuses dans l'univers fantasy mystique du royaume d'Ehb. Faites votre choix dans une sélection de classes et de personnages adaptés à votre style. Acquérez, sélectionnez et équipez-vous d'un large panel d'armes, de magies et de mouvements spéciaux......
Conclusion: Pelisarjan kolmannen osan julkaisee Square Enix, mutta se tuntuu monella tavalla hyvin tutulta: tämä vie suoraan vuosituhannen taitteeseen, mikä on sekä hyvä että huono asia. Viimeaikojen isot roolipelinimikkeet ov ...
Pros: Toimiva perusranka kaksinpelattavalle toimintaroolipelille
Cons: Etäiseksi jäävä taustatarina ja maailma, Yksinpeli tuntuu merkityksettömältä