Summary: Played Dungeon Lords - Steam Edition. I haven't played the earlier versions but I continuously got stuck on objects and enemies, the Athletics skill had no effect, despite the manual saying it should. For a game that tries to be movement based, the game play is pretty poor, kind of 'bump' fighting.
Summary: Game Is very basic. graphics will draw you in but game play will soon leave you bored and wondering why your pockets are empty. Could have really been something if developers took more time with it.
Summary: a waste of money. The game reminds me of the elder scrolls series, but it s just a bad copy. There re too much bugs for a free-play RPG game. Just a typical example: when I went to some stupid village at the begining of the game, the guard said that I cant enter, then a golbin just pop up by my...
Summary: I get the feeling that this game was released entirely too soon. While you can SEE the character customization buttons on the screen, none of them work. Combat feels like a mouse-button mash (though you can block attacks, they still seem to hit you occasionally, when you feel you're blocking...
Summary: I bought the Collector's Edition after reading about the bugs that plagued the initial release of this game. Initially things seemed to go really well, and the criticisms about the original release had clearly been fixed. Rooms included furniture, the map worked, and the side quests worked out.
Summary: This isn't a bad game it just isn't a good one. I love rpg's, I prefer Morrowind over Oblivion and both those over 3rd person games. However this game has issues. The game balance is silly, the cities are ghost towns, collision detection is very poor and combat can be a pain..
Summary: I'm sure this game should be superb with the 1.4 patch, but be warned that downloading a 104mb patch takes a mighty long time and my download manager got kicked out repeatedly and had to start over three times. After much industrial language I gave up.