Summary: Even-though it has some downsides compared to the old DD i really like this version. It got all the best DLC and has cut the crap that was not interesting anyway, they also mixed up some of the original maps/campaign and changed the classes to be more on par with each other.
Summary: This is a unique action/strategy game in a growing genre of "tower defense hybrids". Dungeon Defenders breaks the tower defense gametype out of its typical mold, and I have enjoyed it a lot. Unlike other TD-type games, the maps in Dungeon Defenders aren't set up on a grid.
Summary: I pretty much had to nag my nephew into just giving this game a chance because I wanted to take a break from playing Black Ops all the time when he was visiting. We played on local split-screen and he had enough fun that he actually wanted to play it first the next visit.
Summary: For a few bucks it will keep you entertained for a while. Too bad there are so many "optional(paid)" downloads to enjoy the full game. but if you want a fun and fast "tower defense" game this one is hard to beat.
Summary: For the price i paid it was a no brainer! ($3) It is a real fun game that can get fairly addictive, especially if you play with friends. You can just drop in for 30min or play for multiple hours and have fun, the online feature area very user friendly and people online are usually nice and helpful!
Summary: I've played a lot and is quite entertaining, there are many screens but I would like more weapons and more level increases in weapons. Otherwise very entertaining for a player who is not an expert.
Summary: At first, Dungeon Defenders looks like your average, ordinary Tower Defense game with an interesting twist. As you play, that twist looms larger and larger: it's also an action RPG. The gameplay is incredibly fun, but the grinding can become repetitive over time.