Reviews and Problems with Duke Nukem: Manhattan Project
Showing 1-10 of 27
Duke Nukem: Manhattan Project
13 January 2005
Excerpt: Does anyone actually believe that Duke Nukem Forever is still coming out? Anyone at all? It’s been in development for around 8 years! Since that notorious game is probably never coming out (boy, I’m going to feel like a jackass when it does), fans of Duke have gotten various other incarnations of the wise-crackin, womanizing hero. It’s too bad these games were shoddy third-person romps only available on consoles, and none of these compared to the source material.
Excerpt: The DUKE is back and in rare form indeed. For any that have played a Duke Nukem game before, this will be familiar territory. For any that have not had the pleasure of meeting Duke yet, do not expect a complex story line and intricate plot - this is Duke Nukem. The guy tells all that will listen that he has the best job in the world. He loves saving the world. It is what he was born for.
Excerpt: The Borderlands formula is starting to show its age. For about a year now, gun nuts and fans of bloody anarchy have had their chance to explore a massive wasteland with up to three buddies. Taking down bad guys, completing quests, leveling up, and collecting tons of loot makes for a great sense of progression, and Gearbox's sleeper hit delivers that -- big time.
Excerpt: It might not be the long-awaited Duke Nukem Forever, but Duke Nukem: Manhattan Project turns out to be a slam-bam romp filled with Duke's trademark one-liners and plenty of mayhem. This puppy throws you back to Duke's roots as a side-scroller that has been treated to a modern 3-D overhaul, so there's no flat, boring crap but a full-breasted (yep, there's babes to be saved!), action-packed Duke-fest! If you thought Mr.
Conclusion: The Wrap-up: While gamers are waiting endlessly for Duke Nukem Forever to be released, it was nice to see a company like Sunstorm to provide us with a nice appetizer before the main course. With some decent visuals, addictive gameplay, and some of the funniest on-liners to date, Duke Nukem has entered 2002 without missing a step. It's too bad that the game's longevity leaves a lot to be desired.
Excerpt: Ah yes, there is nothing like walking down the streets of New York, enjoying the people, scenery and the sight of mutant pigs being blown to oblivion all because one man has an obsession with "makin' bacon!" Yes, that's right, everyone's favorite one-man army is back to save the world yet again, this time from the evil Morphix. This time around, though, the developers took Duke back to his roots for some good old side-scrolling action.
Excerpt: Duke Nukem. The name evokes images of a buff action hero, spouting one-liners as he blasts apart mutants and saves scantily-clad women. The all-man action hero now returns for another adventure in Duke Nukem: Manhattan Project. This incarnation is a bit of a mix of the old and the new. Most recent Duke games have been 3D shooters, but the series has its origin in a side-scroller game.
Conclusion: After all that I've seen in Duke, I have to admit I had a lotta fun. What can be more satisfying than moving around through perilous levels, rescuing big-boobed babes in distress? I'm sorry to say though, that the whole Duke-visiting-the-Big-Apple experience looses its charm because the game's not very long, and when you complete it you'll realize that there isn't anything that might make you play it again.
Pros: Lots of monsters that need to be "put to sleep." Huge-breasted ladies that need your help. Great graphics and sound. Thrilling non-stop classic Duke Nukem action;
Cons: Well, the game's kinda short I guess, and there are no exceptional features that may boost the game's replay value. The AI has certain flaws. And the camera angling can be a pain in the neck.
Excerpt: I recall vividly that last year, some network television producers or Hollywood moguls complained that a lot of shows took place in New York. After the tragic events late last year though, there was a complete 180-degree spin with people urging others to do their business, television shows, movies and what not in the Big Apple.