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Duke Nukem: Manhattan Project
5.7 out of 10

Duke Nukem: Manhattan Project

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Reviews and Problems with Duke Nukem: Manhattan Project

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Overall 8
7.6

Duke Nukem: Manhattan Project

The Gamers Temple
4 September 2004
  • Excerpt: Date: 7/19/2005 Duke Nukem.  The name evokes images of a buff action hero, spouting one-liners as he blasts apart mutants and saves scantily-clad women.  The all-man action hero now returns for another adventure in Duke Nukem: Manhattan Project.
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Overall 9
8.8

Borderlands: Claptrap's New Robot Revolution

Game Vortex
28 February 2004
  • Excerpt: The Borderlands formula is starting to show its age. For about a year now, gun nuts and fans of bloody anarchy have had their chance to explore a massive wasteland with up to three buddies.
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Overall 8
8.1

Duke Nukem: Manhattan Project

Game Over Online
3 December 2003
  • Excerpt: I recall vividly that last year, some network television producers or Hollywood moguls complained that a lot of shows took place in New York. After the tragic events late last year though, there was a complete 180-degree spin with people urging others to do their business, television shows, movies...
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Overall 8
8.0
Value for money 8
8.0
Gameplay 9
9.0
Graphics 8
8.0
Sound 7
7.0
Addiction 8
8.0

A Classic reborn

GIN
2 April 2003
  • Excerpt: The DUKE is back and in rare form indeed. For any that have played a Duke Nukem game before, this will be familiar territory. For any that have not had the pleasure of meeting Duke yet, do not expect a complex story line and intricate plot - this is Duke Nukem.
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Expert Review

CVG
19 August 2002
  • Excerpt: It might not be the long-awaited Duke Nukem Forever, but Duke Nukem: Manhattan Project turns out to be a slam-bam romp filled with Duke's trademark one-liners and plenty of mayhem.
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Duke Nukem: Manhattan Project

GameClubCentral
9 July 2002
  • Conclusion: The Wrap-up: While gamers are waiting endlessly for Duke Nukem Forever to be released, it was nice to see a company like Sunstorm to provide us with a nice appetizer before the main course.
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Overall 8
8.0

Duke Nukem: Manhattan Project

ActionTrip
28 May 2002
  • Conclusion: After all that I've seen in Duke, I have to admit I had a lotta fun. What can be more satisfying than moving around through perilous levels, rescuing big-boobed babes in distress?
  • Pros: Lots of monsters that need to be "put to sleep." Huge-breasted ladies that need your help. Great graphics and sound. Thrilling non-stop classic Duke Nukem action;
  • Cons: Well, the game's kinda short I guess, and there are no exceptional features that may boost the game's replay value. The AI has certain flaws. And the camera angling can be a pain in the neck.
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Overall 8
8.0
Gameplay 8
8.0

Duke Nukem: Manhattan Project

Gameguru Mania
11 May 2002
  • Excerpt: Duke Nukem: Manhattan Project (DNMP) is 3rd person platform shooter that brings back memories from both the side-scroller games (Duke Nukem I and II) and Duke Nukem 3D released six years ago. Needless to say we all loved these games.
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Overall 8
7.8

Duke Nukem: Manhattan Project

Auracore MediaWorks
5 May 2002
  • Summary: Duke is back in this slime busting, side scrolling, trash-talking romp through Manhattan.
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Overall 8
8.0
Gameplay 8
8.0
Graphics 8
8.0
Sound 8
8.0
Lifespan 7
7.0

Duke Nukem: Manhattan Project review

allaboutgames.co.uk
19 July 2002
  • Conclusion: It's as good as classic Duke, and will keep you interested until Duke Nukem Forever.
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