Excerpt: There's a lot to be said for offering something new. While Driver San Francisco might look like just another entry in the long-running open-city driving series, in which you nip about in a variety of cars, evade cops and generally cause all-manner of vehicular-based carnage, what we've got here is actually refreshingly original.
Excerpt: Driver: San Francisco is the latest installment in the long running Driver series from Ubisoft, as the French publisher tasked its Ubisoft Reflections studio with bringing back the long dormant franchise and giving it a new lease on life. With promises like a new, high quality engine, fresh gameplay and a rather unique premise of allowing you to jump into different cars during the action, San Francisco seems to be a breath of fresh air in the genre of open world racing...
Pros: +Great Shift mechanic, +Lighthearted story, +Lots of side missions
Cons: -Some cars don't handle well, -AI is a bit too aggressive, -Auto-pilot isn't very good
Excerpt: Okay, stick with me here - in Driver: San Francisco , John Tanner, undercover cop and everyman has the ability to shift from one person to another and take over their body as they drive around the streets of San Francisco. For now, let's ignore the immediate questions that spring up at this idea (Only in cars? What happens to his own body when he does this?
Conclusion: Underneath Driver's pitfalls, there is fun to be had. This game doesn't manage to eradicate the misfortunes of the past, nor does it build on them. Ubisoft have tried their utmost to get this once revered body back into shape, but there's plenty of bruises along the way. As we enter the major gaming season, a title with such flaws will struggle desperately, as the love-or-hate recipe will see this one fall into obscurity before 2011 is over.
Excerpt: After over a seven year hiatus, Ubisoft’s much vaunted Driver series is back with Driver: San Francisco. This is the first Driver game on this current generation of consoles, and naturally it comes with some new twists. So with this in mind, is this the first big title after the slow summer season? Let’s shift this review out of neutral, smoke the tires and find out.
Excerpt: The very first iteration of Driver in 1999 changed the way the genre was played. No longer confined to a track, nor simply a means of getting to the next checkpoint or mission à la GTA – the mission was the driving. Aside from the funky 60s Bullitt styling and soundtrack, Driver 's real joy was the car handling, with bouncy suspension, smoking burnouts and screeching drifts.