Summary: Well worth the purchase. I have played quite a few HOG and this one lasted longer than most. I thought it had a good story line. It had a map that allowed you to jump from location to location instead of walking thru. I also like the maps just because it shows you how much of the game there is to cover and a general layout. The game was a bit heavy on the hidden object scenes and it was vague with instructions with the puzzles.
Summary: I play hidden object games all the time and this one started off as not that good, but as I played I have upgraded my opinion. the game just goes on and on, which I like. Also there is a map, so you can easily go from one location to the next. the only down features were the puzzlers were not always explained very well and can be somewhat confusing and I like when the map tells me the locations where work needs to be done. But the graphics and the story are beautiful.
Summary: I've just finished this game, and overall it was pretty entertaining. It's a quest-based hidden object game with beautiful graphics and a creepy atmosphere, if you're into that type of thing. This HOG would be appropriate for older kids and adults. The storyline itself is hilariously convoluted. Seems to have been hacked together by several of the designers.
Summary: Like other reviewers have stated, this game is one of those hidden gems in HOG's. The music, overall graphics are very good, the storyline is well done. I really liked the interacted map and diary, the achievements are medium to hard, not impossible to achieve. The length of the game is very good for a SE at least five hours or more.
Summary: Dreamland is one of those rare games -- an SE that is longer than many CE's and of equal quality. It took me 5hr 3min to complete. The story is nothing new -- you're rescuing a kid (your character's brother) from an evil whatchamacallit. But the game takes place in an amusement park that is garishly colorful and unusual and fun to explore. The gameplay is adventure/HOG style, with some not-too-difficult minigame puzzles.
Summary: Just finished playing the demo and this is a definite buy for me. I love creepy games and this one has got creepy in spades. Music is appropriate to the theme and is unobtrusive. Nice voiceovers from the demon/goblin/dwarf or whatever it was but no other voiceovers. Nice mix of puzzles and HOG scenes. While I'm not a big fan of most puzzles, I actually played those I encountered without skipping - a first for me.
Summary: As mentioned by other reviewers, this is a great game. It is a sleeper that I am happy I did not miss. Its atmosphere, gameplay and art has a nostalgic feel that harkens back to when the casual games genre was in its early and refreshingly artistic beginnings. You really could not stop playing. I was only slightly pissed off at not finding all those marbles, and this was due to how much fun I had at that shooting gallery. I made sure I rocked that achievement!
Summary: Very nice game! Beautiful graphics & interesting story. Gameplay was easy. Plenty of hidden objects scenes & picking up of inventory items. I enjoyed the puzzles because some of them were rather unique & were quite challenging, especially the assembling sequence of the robot and also removing the locking mechanism of the barrel of gun powder. A nice "alternate version of the mastermind game" was the puzzle that required placing the correct clothing on the puppet.
Summary: There isn't any picture or description to confirm it, but I think this is the game I played so here goes: Overall Impression: an excellent, well-thought-out game Media Description: The graphics were crisp and clear for the most part despite the dark and eerie atmosphere. The music worked well with the setting, and the voiceovers were well done. Storyline: There wasn't really a storyline in my opinion; it was more of a reason for searching rather than an actual story.