Summary: I know its a free to play game, but there are some corners you just never cut. Such as interaction sounds for gathering nodes. The lack of those is really disturbing. "Hold mouse button to attack". Why not just do what everything else did and lock target and auto attack? There has never been an issue with that system...
Summary: I played this game since 'open beta' and I know some things about this game. Positive things: This game is really nice... you can make levels more easily compared to other mmorpg. It is a free to play and you can get your free (tamable) mount since low levels. You can have your own dragon. You can train your own dragon. You can fight while mounting your dragon (really fantastic) Also free-user has a chance to get their own big ancient dragon.
Summary: This Game is the work of what Gamers have been waiting for. Finally there is a Game where you can go Capture a Dragon and use it as a Mount to Explore or Fight Enemies with. It's Still a Very New game and Obviously needs a few tweaks, but what new game doesn't? One of the main things I hope to see sooner than later would be the access to play from Australia.
Summary: OK that guy that said this isnt pay to win or pay to play is lying. You need to pay for backback space and slots for dragons. You can NOT possibly do this game with default. This guy lied to everyone. Thats you Frenk-the-Vile. Thats you.
Summary: Dragon's Prophet has a lot of potential. You can tame and train hundreds of Dragons, you can ride on them and fight side by side with them. The world is´great, quests are of standard quality. The most interesting part is the PvP & housing system.
Summary: I don't understand why the public even knows about this game yet. It is so utterly unfinished and lacking in almost every modern day MMO staple that I question the sanity of the people who made the choice to launch it. I was always under the impression that Runes of Magic (the previous MMO from the devs) was fairly polished and pretty decent. How they went backwards in their new game is beyond me.
Summary: Game has a lot of potential. Combat could be fun. Mount system and lots of dragons are good, and the housing system is spot on. HOWEVER. This game is complete garbage in two ways First, the opening few hours are disgusting. 100%. They are so slow, boring, endless cutscenes with lip-syncing that I would expect from a PS1 game and the subtitles do not math the voices. Speaking of PS1 games, put the game on the lowest settings and you'll see what I mean.
Summary: I really liked this game, 'till now (1 week). I think dragons as pets & mounts are cool, combat based on combos is enjoyable and more challenging than auto-attack, and graphics is overall nice...depth of field quite sucks, but characters and obj. in landscape are good. I think the point is: will this cost me money? Not so much, not just to play...it's not a P2W for what i've seen.
Summary: This game suffers from one of the worst early game experiences I have seen. If you have the patience to stick it out for a few hours it gets much better, but this makes you wonder why they would make the initial experience so bad? It is like a different team took over the content after level 20 and actually knew what they were doing. The game is not horrible, it won't eat your babies or stab your cat or anything.
Summary: Just when I thought A MMO couldn't get any wors than Defiance or Guild Wars 2, it gets WORSE. Dragons prophet promises revolution. But delivers dissopointment with the same fantasy MMO setting and generic gameplay.