Summary: This Game is the work of what Gamers have been waiting for. Finally there is a Game where you can go Capture a Dragon and use it as a Mount to Explore or Fight Enemies with. It's Still a Very New game and Obviously needs a few tweaks, but what new game doesn't? One of the main things I hope to see sooner than later would be the access to play from Australia.
Summary: Dragon's Prophet is pretty, and includes a small number of novel concepts. Early flight makes travel much less annoying than the typical MMO, and the combo system is a big improvement over unerring autoattacks (e.g. World of Warcraft) and earlier combo systems (e.g. as Age of Conan) but is somewhat opaque and confusing. Combos aren't logical- one move doesn't follow sensibly from the pre vious one.
Summary: OK that guy that said this isnt pay to win or pay to play is lying. You need to pay for backback space and slots for dragons. You can NOT possibly do this game with default. This guy lied to everyone. Thats you Frenk-the-Vile. Thats you.
Summary: The targeting needs work. A few of the controls could be explained. Layout of the menus are a little complicated. Overall though I found a lot of fun with the dragons but the platforming is sweet. Dashing into a double jump to clear a gap to get into an area where a hidden dragon is is a awesome.
Summary: Dragon's Prophet has a lot of potential. You can tame and train hundreds of Dragons, you can ride on them and fight side by side with them. The world is´great, quests are of standard quality. The most interesting part is the PvP & housing system.
Summary: I don't understand why the public even knows about this game yet. It is so utterly unfinished and lacking in almost every modern day MMO staple that I question the sanity of the people who made the choice to launch it. I was always under the impression that Runes of Magic (the previous MMO from the devs) was fairly polished and pretty decent. How they went backwards in their new game is beyond me.
Summary: Game has a lot of potential. Combat could be fun. Mount system and lots of dragons are good, and the housing system is spot on. HOWEVER. This game is complete garbage in two ways First, the opening few hours are disgusting. 100%. They are so slow, boring, endless cutscenes with lip-syncing that I would expect from a PS1 game and the subtitles do not math the voices. Speaking of PS1 gam es, put the game on the lowest settings and you'll see what I mean.
Summary: I really liked this game, 'till now (1 week). I think dragons as pets & mounts are cool, combat based on combos is enjoyable and more challenging than auto-attack, and graphics is overall nice...depth of field quite sucks, but characters and obj. in landscape are good. I think the point is: will this cost me money? Not so much, not just to play...it's not a P2W for what i've seen.
Summary: This game suffers from one of the worst early game experiences I have seen. If you have the patience to stick it out for a few hours it gets much better, but this makes you wonder why they would make the initial experience so bad? It is like a different team took over the content after level 20 and actually knew what they were doing. The game is not horrible, it won't eat your babies or stab your cat or anything.
Summary: Just when I thought A MMO couldn't get any wors than Defiance or Guild Wars 2, it gets WORSE. Dragons prophet promises revolution. But delivers dissopointment with the same fantasy MMO setting and generic gameplay.