Summary: Game play similar to Vindictus. Based on dungeons. Very nice game for casual player Good things : graphics, game play, many job change per class, free to play less : world, lifetime Game play : 7/10, graphics : 7/10, back ground : 6/10, lifetime : 6/10, sound : 7/10
Summary: I thoroughly enjoy playing it so far. It's fun, fast-paced, and does a good job of making you want to get back into the dungeon time and time again. Playing with friends is probably the greatest part of this game. I highly recommend it since it is free to play.
Summary: Let me summarize: grinding, grinding, grinding, grinding, grinding, grinding, grinding, grinding, grinding, grinding, grinding, grinding, grinding, grinding, grinding, grinding, grinding. Yeah, it's that kind of game. This has nothing to do with skill.
Summary: The Plot was okay. - Great look with its particle effects - Game play was sort of grindy - Matching System is okay but can use some fixes - Lack of Customization has to be the worst part - Has a bad pay system
Summary: This review contains spoilers, click expand to view. I'm enjoying this game quite a bit, It's a little like Tera in it's combat system but simplified, It's very cartoony, Anime if you will, The game takes almost no effort to pick up and play it's that easy, But it has a lot of room to master, Many people will tell you that PvP is broken in this game, simply by juggling your opponents for a win, but doing so is a lot harder than it looks, But it could still be improved...
Summary: Great solid mmo, the fast paced pvp is definitely a breath of fresh air. The combat system is unique and comprehensive, particularly for the archer class. In addition to the 9 slots for skills I find myself using 4-6 on the fly aerial moves and counters at any given time. The armor and weapon system is pretty standard and easy to pick up on, twenty minutes of research or so is enough to go into the game with a fairly good understanding of what needs to be done.
Summary: Fairly bad MMO, yet still better than other average garbage-grinders. This one takes an approach of action-oriented Combat and attempts to shine with so-called combo-attacks. There are only like 6-7 Skills you can have totally, which leads to very boring and redundant combat consisting of the same combos over and over and over. In reality, you cannot call this even a combo.
Summary: The combat system is light years ahead of any action game, the flow of the abilities is near flawless, that alone is enough to try it and and level to at least 40. The biggest problem with this game, is the bottlenecking to the cash shop, and always will be. If they toned down on the bottlenecking, this game would be much more successful.
Summary: It's a good game by itself, but the more you progress through the content and the more you notice the absence of it, and the higher the level goes, the more you notice the cash shop stuff becomes predominant. When I was playing the closed beta until lvl24 I had a lot of fun playing it, and never felt like I was forced to invest real money in it.
Summary: I'm enjoying this game a lot. The combat is fast-paced & fun, plays more like a FPS or action-RPG than a traditional MMO yet has detailed character stats, interesting loot and customizable skill tree. Some of the quest writing really is good and has made me laugh a number of times. I like that I can play it a single-player RPG with the option to group when I want to. The PVP is pretty fun too.