Conclusion: Dracula: Origin is a great example of what is good and bad about the adventure genre. It's well presented, incorporates some intriguing puzzles and actually involves a good deal of thinking. It's also repetitive, obtuse, and frustrating with game mechanics that seem a little dated.
Conclusion: Neversoft has tweaked the World Tour formula for the better, and mixed some Metallica in. The game is a treasure trove of Metallica history for fans and it is evident that Neversoft put a lot of heart and soul into making this title.
Excerpt: Dracula: Origin is the latest release from Frogwares, the international developer best known for its Sherlock Holmes and Jules Verne adventures (including Sherlock Holmes: Nemesis , released in North America just two months ago). Despite its name, Origin is not a prequel to Bram Stoker’s Dracula .
Excerpt: With its 2007 release of Sherlock Holmes: The Awakened, Frogwares has proven itself capable of producing chilling, cerebral horror games with exceptional production and gameplay. Now, a year later, can Frogwares deliver an equally unique experience with its next horror game, Dracula: Origin?
Excerpt: “Do you believe in destiny? That even the powers of time can be altered for a single purpose? That the luckiest man who walks upon this earth is the one who finds... True love?” One of my favorite stories has to be Bram Stoker’s epistolary novel: Dracula .
Excerpt: Graphics & Sound: Dracula: Origin , by Frogwares (a company that recently released several great Sherlock Holmes games), does a great job of portraying the time and feel of 19th century London and really sells the Bram Stoker-esque style.
Excerpt: Dracula Origin promises to bring the player to the heart of evil, letting you understand why the one known as the premiere monster of modern legend came to fall from grace. Surprisingly, Dracula Origin falls short in this promise.