Conclusion: Like most roguelikes, progress in Don't Starve oftentimes feels like a Sisyphean task. Time spent battling shadow creatures, building a farm, and ultimately, an inevitable death are rewarding once they get going, but failure to recognize success robs them of meaning.
Pros: Beautiful presentation, Robust crafting system, Interesting story bits
Cons: Little sense of reward or accomplishment, Menial tasks quickly become tedious
Excerpt: The problem was that my stomach seemed uninterested to actually quit its rumblings after ingesting the cooked mushrooms, so I needed to use the honey to make sure that I did not actually starve.
Pros: + Surprising world, + Solid crafting
Cons: - Can become repetitive, - Control scheme requires some time to adapt
Summary: Or go insane, eat odd meat, fight trees, get struck by lightning, or die I sat across the fire from my longtime companion, Philip the pigman, in complete silence. Philip and I had been through a lot together, hunting down terrifying creatures of the night, felling mighty trees, and scoffing all the...
Excerpt: This game is not about success or even about progress, this is an experience about pure survival, about using the environment and a limited about of skills to make sure that there’s a fire burning at night and that one has enough food to fill an ever growling belly.
Excerpt: If gaming could be said to have a counter culture, it would be fair to say the survival game is one of the darlings of said culture. In the case of Don’t Starve there are no brain munching fiends in evidence, instead there is a focus on the basics of survival; fire to stay safe at night, and food to...
Excerpt: I never played Klei Entertainment's Don't Starve when it was available on PC. I was interested, but it wasn't until it came to the PlayStation 4 that I first attempted survival in this unforgiving, gothic-inspired world reminiscent of something from the mind of Tim Burton.
Excerpt: It is no secret that the franchise behind Minecraft has blown up, like to the point where elementary level kids are playing it! However, among those people that don't play Minecraft (and let me tell you, they do exist), they usually have a common complaint: they can not get over the block-ish...
Excerpt: Crazy-haired, Tim Burton-esque Wilson has but one mission in life: not starving. While the premise appears to be simple, you will find that you must do everything from following a herd of beefalo to collect their dung to cultivating a hive of bees around your campfire to not starve.
Pros: Quirky sandbox survival simulation, amazing art direction, high replayability, permadeath
Cons: Difficult to succeed without using outside guides