Reviews and Problems with Divinity II: Ego Draconis
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Final Fantasy IV
4 April 2010
Excerpt: The latest game in the ever increasing list of Square Enix back catalogue titles to be dusted off and given the DS treatment, Final Fantasy IV is an updated version of a game first released on the Super Famicom in Japan all the back in 1991. Although the original was never released in Europe, ports to both the Playstation and the Gameboy Advance were made over the years.
Excerpt: Divinity II: Ego Draconis is a large, complex game which promises many things, but often delivers only halfway on those promises. There are genuinely enjoyable experiences in the game, but between these experiences lie stretches of frustration and even boredom. This inconsistency plagues most aspects of Divinity II , from graphics to story to combat, creating the impression of a game that could have been far better than it is.
Excerpt: Divinity II: Ego Draconis is one of the few games these days which keeps you guessing. There’s an early plot twist, which anyone who’s read the back of the box will foresee. Then Mr Gandalf-wannabe appears and, like that annoying guy who’s seen the film already, tells you your destiny. After that, some may consider the progression linear, but the line is often colourful, and it probably doesn’t end-up where you expect it to.
Conclusion: Although the game doesn't have many redeeming qualities, I do have to say that none of these poor aspects is an absolute deal-breaker. Sure, the game looks bad, and the battle system is yawn-worthy, but if you have finished every other RPG out there, you may find some enjoyment from Divinity II. It really can't compare with the likes of Dragon Age: Origins or the Elder Scrolls series, but it is at least playable.
Excerpt: Divinity II: Ego Draconis enters a genre laden with high-quality titles, including Game of the Year winner Dragon Age: Origins. If a gamer plays Divinity II with this in mind, he may find it difficult to not look for fault, erring towards nitpicking. However, when a game's AI is absolute garbage, certain abilities don't work like they're supposed to, and bugs crash the game, trap the hero, or simply just make you turn your head to the side blinking repeatedly –...
Excerpt: Deuxième opus de la saga (si l'on omet le "spin-off" Beyond Divinity ), suite directe de Divine Divinity , ce nouveau titre des petits belges de Larian Studios a, sur le papier, tout pour séduire l'amateur de RPG en manque de course à l'XP : de la jolie 3D pleine de couleurs, un scénario original et assez loin des concepts éculés du genre et surtout, la possibilité de se transformer en dragon pour exprimer en toute liberté sa passion pour les barbecues.