Reviews and Problems with Divinity: Dragon Commander
Showing 1-10 of 17
28 October 2013
Summary: Dammit, I wanted to like this game so much more, and I wanted to give it a higher rating, but this is as good as it deserves. First of, this game has balls. It tries to take so many different genres on: a card-based game, real-time strategy, first person shooter, a Risk-map game.
Summary: It is odd to see the likes of this game emerge in modern gaming, it is odd and welcome. In these times of modern military/shooter, fantasy/RPG, and other safe bets, to see a game that challenges it and goes straight for a strategy title that focuses on decision making is a welcome change of pace.
Summary: A very unique game made for advanced RTS players. The dragon hero unit concept is truly unique adding genres together into the game that make for a unique experience. Characters in the single player campaign are a definite treat each brimming with personality. Story is garbage.
Summary: Game is trying to be 2 or 3 different games and succeeding at none of them. Boring story with no unique elements but rather just cliched characters and plot devices. The RTS had pretty poor graphics and no real tutorial as to how to play.
Summary: The RTS is nice and deep regardless of the rubbish some people claim, it literally takes quite some micro and fantastic cross unit and dragon skill combinations to destroy your enemy. However the dragon is limited at the start of the battles to ensure a steady buildup.
Summary: Epic game!Dragon Commander is a fine a game and also very fun.Graphics are cool but except for the story but still this game deserves a high score because it addicting and very fun at the same time.
Summary: It is actually a good game. Gotta love Dragons with Jetpacks, flying around destroying everything in their paths. To the game play, it is not a traditional RTS, you can switch between dragon mode and command your troops via keyboard shortcuts or stay in rts mode.
Summary: You know how people say that things like religion and politics are best left out of conversations with friends? Divinity: Dragon Commander puts these concerns front and center, and places you in the hot seat to make all the tough calls, delivering a real-time strategy experience that, though lacking...
Summary: This is not an RTS. Or rather, it's as much an RTS as Skyrim is a game about crafting weapons. It's a game that's hard to judge, because it's three very different things, an RPG, a TBS, and an RTS, all wrapped up with a card game on top and a garnish of action gameplay.
Summary: I am usually not a big fan of RTS games, but this one just instantly attracted me. After playing the beta and now release im sold. This is an amazing unique game. It has elements of tactical RTS gameplay that mostly rely on finding the right unit counters and using the right abilities (If you think...