Excerpt: You may have heard Dishonored being compared with Assassin’s Creed and Bioshock ,and we must now ask you to put those out of your mind because those comparisons just won’t do. You might as well compare ice cream to chocolate, or an orgasm to having a really good dump. It’s a little tricky to compare Dishonored to anything in particular; even the Thief series, which is probably the closest point of reference for its first-person sneaking attributes, doesn’t quite...
Conclusion: Combined with The Knife of Dunwall , The Brigmore Witches and the story of Daud is exactly what Dishonored ’s DLC needed to be – a fun side-story with an interesting character that adds to the main story but doesn’t take anything away. The story of Daud’s redemption is pretty well told in the few hours it takes to complete (depending as ever on your play-style), adding some full supernatural dealings to Dunwall but always keeping to the series’ intriguing canon, and ends...
Excerpt: Lithe, deceptive and deadly: the titular antagonists of Dishonored ’s second story based DLC, The Brigmore Witches , make for formidable opponents, armed with Outsider granted sorcery and ghostly pet hellhounds. These green skinned, stalky veined sirens are a clear and present danger, the kind of palpable threat that Dishonored lacked.
Excerpt: Arkane Studios really knows how to handle DLC. After the stellar Knife of Dunwall campaign, I was immediately sold on the follow-up Brigmore Witches , not only to find out how Daud’s tale ends, but to experience even more scenarios that were superior to the original game.
Excerpt: Daud the assassin is back in the second and final story-based Dishonored DLC pack. The Brigmore Witches picks up where the first DLC left off, putting you back in the shoes of the Knife of Dunwall, armed with his blade, his wristbow and his Mark of the Outsider as he continues his pursuit of Delilah and her eponymous Brigmore Witches, taking you through another three Dishonored -style semi-open-ended missions.
Conclusion: While Knife of Dunwall provides a good excuse to revisit the city of Dunwall, it never does anything particularly interesting. There are no missions akin to Lady Boyle’s Last Party or powers quite as neat as the ability to summon rats. Every mission sticks to a strict Dishonored ness, never veering far from what the main game did.
Conclusion: Nevertheless it’s a story that definitely has me intrigued (which I couldn’t say about Dishonored ’s plot, another failing of the main game that Knife of Dunwall seems to be correcting) and anyone hankering for more Dishonored will be utterly satisfied – I certainly hope this is how Bioshock Infinite ’s DLC will go. I’ll be first in line for The Brigmore Witches Arkane, but just remember to let me carry my baggage over please.