Excerpt: Dinner Date is a very short "simulation" experience created by Jeroem D. Stout of Stout Games. It is available via download from the developer's website. Dinner Date is an example of a growing number of "art games" that boldly explore alternate gameplay and present more of an interactive experience than a game with traditional puzzle elements and goals. Other such examples include The Graveyard and The Path from Tale of Tales.
Excerpt: The whole sordid question of games as art has been being bandied about with shameless abandon over the last few years leading us ever closer to the stage that developers will start to fob off any old rubbish as some sort of ‘aesthetic interactivitic experience rendered through a videogame media’. Which presumably is some art-hole gibberish for ‘not really a game’ Stout Games recent title Dinner Date, thankfully isn’t any old rubbish.