Excerpt: I'm a big fan of dungeon crawlers. There's no telling how many hours I put into Diablo II and Torchlight. There's just something about killing a huge boss and getting some gauntlets with lightning powers.
Pros: + Good gameplay, + Tons of customization, + Good old-school dungeon crawling, + Dynamic interactions with towns
Cons: Dated visuals, Purchasing the use of skill points, Gameplay hindrances with the interface
Excerpt: At first glance Din’s Curse gives the impression of a leaner, more efficient take on Diablo or Torchlight . You know the genre by now: you’re the hero, there’s the dungeon, clear quests to get loot, kill the boss, rinse and repeat until game over.
Excerpt: Relentless Software know us Brits love a good quiz show and as a result have been releasing Buzz! games for a good few years now. Each one involving classic quiz prerequisites like a flamboyant host (voiced by Jason Donovan), a gravelly voiced questions man and awful prizes, all from the comfort of...
Excerpt: They say that imitation is the best form of flattery, and anyone who has played the original Diablo will instantly see the similarities in Din’s Curse. For the uninitiated, though, both games involve entering dungeons to partake of some third-person hack and slash.
Excerpt: Sometimes, “you can go home again”, and it was an absolute joy for me to come back to review the Demon War expansion to Din’s Curse for a number of reasons. When we first reviewed Din’s Curse back in June , we had an early opportunity to look at Soldak Entertainment’s Diablo-style dungeon delve and,...
Summary: Indie games are great places to find fresh and inventive entertainment, provided one is willing to overlook the often less-than-stellar presentation. Din's Curse is one such title, containing a great many new ideas in an engine that needs just a bit of polish.
Conclusion: Din's Curse is the kind of game whose mileage will vary. With heaps of randomization, a dynamic world and tons of class combinations, you'll get out of it what you put into it. Its budget visuals don't impress but Soldak did an admirable job of working within their limitations.