Diablo III: Reaper of Souls - Ultimate Evil Edition
2 September 2014
Conclusion: I would recommend this to anyone who enjoys a hack and slash style game, or also enjoys treasure hunting. Very fun, very addictive. Feel free to add me on XBL, we can play this or another game. I stream regularly, and try to post some videos on youtube.
Excerpt: here on AtomicGamer back on the first few days of its release, but I admit that I severely underestimated the effect the two Auction House systems that it launched with had on nearly every aspect of the game. It was very shortly after posting my review that I realized what was wrong with
Excerpt: I won't really say that I necessarily regret giving Diablo III such a positive review here on AtomicGamer back on the first few days of its release, but I admit that I severely underestimated the effect the two Auction House systems that it launched with had on nearly every aspect of the game.
Excerpt: Reaper of Souls , the highly anticipated expansion to Diablo III is finally out and does a lot to make an already good game better. Bringing three new additions to the base Diablo III game does a lot to strengthen and improve upon what is already there, and also gives the game plenty of new content...
Excerpt: It has been said that the ‘Angel of Death’ can’t be stopped… but legends say that the ‘Nephalem’ is capable of putting an end to all evil on Earth. Will this Nephalem be able to stop Death? If not, then all is doomed.
Excerpt: Game Info Reaper of Souls is the shot in the arm that Diablo III needed, and exactly what every game expansion should strive to be. It’s a heady claim, but I have yet to play an expansion set that aims to correct some obvious errors while also streamlining its own gameplay.
Summary: Reaper of Souls turns Diablo III into the game that it should have been at launch. The Auction House is gone, the loot system is fixed and we finally have a proper end-game that will keep both new and experienced players fighting for many hours to come.
Summary: Remember when an expansion pack felt like a fully fledged product that you could pick up on store shelves that gave you a few extra chapters, and a ton of new content? That time seems long gone, with DLC being the governing model for how gamers can get content after a game is released.