Conclusion: So this last couple of day I have been playing around with Hotline Miami, many of you may not have a clue what this game is all about and quite frankly after a few days of playing it myself, I’m not sure how to even begin this telling you about it.
Excerpt: Hotline: Miami is Dennaton Games’ first stab at the gaming world and while the stab may not be a big one, it certainly leaves players remembering the wound. The game features a pixelated “retro” style which is all too common among indie developers. However, this could quite possibly the first game in which the style has any right to be there. It’s filled to the brim with 80’s charm from its music, right down to its weapon choices.
Excerpt: I still remember the moment I fell in love with Hotline Miami . Early in the game, after completing your first hit, your unnamed character hits his knees and throws up in the back of an alley, presumably because of the carnage he's just witnessed. It was here that the game showed that underneath the loads of violence and retro style, Hotline Miami has heart.
Conclusion: Each level in Hotline Miami begins with a choice – which rubber animal mask will you wear? Pixelated, haunting renditions of a variety of animals are represented. Dog, insects, donkeys. Which would you prefer? It’s a powerful and completely cosmetic decision that blends simple, fast action mechanics and surrealist narrative to an incredible accumulation.
Excerpt: Hotline: Miami turned out to be one of the most pleasurable indie game surprises of last year, and while people are getting plenty excited about the just-announced sequel, the porting of the game to new platforms is getting even more people into this fantastic, bloody action game. Hotline: Miami on the PS Vita uses some fairly tight controls to deliver the same solid experience PC gamers have already enjoyed, and the console's high-res screen delivers all of the bright...
Conclusion: There are few games I wanted to enjoy as much as 'Hotline Miami,' but alas, style trumping substance is the deciding factor in this unique indie offering. Granted, the makers weren't promising the moon, but the jilted, hokey story line, coupled with the repetitive, and sometimes infuriating gameplay wore out its welcome too quick.
Excerpt: I should feel worse about all this. I've sliced throats with broken bottles, beaten in heads with golfclubs, and cut through all sorts of blood, guts and tissue to eviscerate fat guys with a shotgun. I've murdered dogs, and gouged out eyeballs. I've thrown knives through windows and sprayed a sprinkler of hot lead into rooms full of goons. I've killed so very, very many people.
Excerpt: It's no question that the indie game movement is growing at a rapid pace. New indie games come out nearly every day, even if you never even hear about most of them. Those that get passed over tend to feature a striking visual style or a unique game mechanic but ultimately offer shallow gameplay. Once in a while, though, an indie game comes along that promises the total package - a rich experience that fuses style and substance in a refreshing way.
Summary: It’s tough to say if Hotline Miami is worth the money. I certainly loved it and wouldn’t feel ripped off if I paid the $10 cost out of my own pocket, but the presence of frustrating boss-battles and lack of configuration options really turned me off. We’d pillory a AAA developer for such oversights; should we give an indie dev a pass simply because of his or hers “indie” status? You’ll make your own decision about that, but I’m going to say yes, it is worth the money.
Excerpt: Hotline Miami is the newest title to set the world of indie gaming ablaze. For those of you who have missed out on all the buzz, let me fill you in. Hotline Miami is the first title produced by Dennaton Games, a development house comprised of Jonatan Söderström and Dennis Wedin of Keyboard Drumset Fucking Werewolf fame.