Summary: On its surface, Hotline Miami resembles a parody of video games created by a mid-'90s sitcom writer's room: A veritable orgy of violence for violence's sake, painted in glorious 16-bit graphics and sold purely on shock value.
Summary: Hotline Miami 2 is everything you would expect out of the sequel. It's still as violent as ever before and best of all, it's still incredibly fun. With multiple playable characters, an interesting story, intense gameplay, I have a feeling that Hotline Miami 2 will be on my top 10 list of games when...
Excerpt: When I first wrote about Hotline: Miami over two years ago, much of the gaming press hadn't picked up on the game yet as it was being quietly demoed at QuakeCon alongside a half-dozen other indie games that hadn't been released yet.
Excerpt: over two years ago, much of the gaming press hadn't picked up on the game yet as it was being quietly demoed at QuakeCon alongside a half-dozen other indie games that hadn't been released yet.
Conclusion: Hotline Miami ’s difficulty already kind of bordered into unfair territory, so it’s likely that fans of the original will be able to forgive this sequel’s faults. It does absolutely nothing to attract new fans, but then, no one was asking it to.
Summary: 'Hotline Miami 2: Wrong Number' was developed by Dennaton Games, a Swedish company consisting of just two people. It follows 2012’s ' Hotline Miami ', which was quite well received, but noted for its violent, high-tempo, and challenging nature.
Excerpt: Re-dial. The original Hotline Miami was a game that gleefully stood on a very thin line between beauty and barbarism. Throbbing with vibrance and energy, the explicit gore that soaked its walls and floorboards was complemented by tightly woven mechanics, a pulsating, gripping soundtrack, and an...
Excerpt: Hotline Miami is the first time I can think of a game’s violence’s made me say “Holy shit” out loud. One of the new enemies, a police commando, combat rolls around the level in his body armour