Summary: I tend to play games in the genres RTS (real time strategy) and RPG (roll playing games). I picked this game up because of reviews I read in PC Gamer magazine. I also tend to play games in single person (i.e. against PC A.I. and not against another human player). This game is similar to but not exactly a RTS, and has some RPG elements. The game I have played that is closest to it in feel is Stardock's "Sins of a Solar Empire".
Summary: I usually order from amazon themselves even though I usually going to get a quality product that works. Probably not going to do that anymore. Like I said in the title, the game looks, sounds, and plays great but I can't get multiplayer. Why you ask? Well, in order to play online, you need to update. Since I have run into this type of thing before, I didn't have a problem with this.
Summary: pro: simple yet addictive gameplay. con: demigods skills can be a little more diverse. game feels rigid in a sense that you don't get to control where to lay your towers, portals and flags. needs to add a lot more content to be called a fully finished retail game, but giving me paying less than $15 here on ebay, it'll do.
Summary: This is a great game. It truly is. The gameplay is fun, strategic, and fast paced without being totally overwhelming to new players. The maps and demigods are all quite fun and varied and the battles often become truly epic clashes with frequent shifts of power and nail-biting endings. That said, this game is really a multiplayer game. Though it does have a single player mode, it only amounts to a series of multiplayer battles with computer controlled opponents.
Summary: In short, this game is really good, addictive and it allows for a lot of strategies and combinations that will keep your mind thinking in new ways to fight non-stop. Since this game doesn't require you to construct buildings and such it lets you focus purely on the strategy and battle components of a RTS. Units are respowned automatically at regular intervals so there is no need to worry about creating an army.
Summary: Demigod is a visually stunning game heavily influenced by the Warcraft III mod "Defense of the Ancients", otherwise known as DoTA or DoTA: Allstars. The similarities between the two are extensive, making Demigod a very fun game to play, especially if you are already a DoTa fan. The heroes have good variety in ability selection, and the game is highly replayable.
Summary: I like Demigod. I pre-ordered the game and participated in the beta. While it is an enjoyable game, I feel underwhelmed by the final product. This game will appeal to players who enjoyed DotA (the Warcraft 3 mod known as Defense of the Ancients) and players who like real-time strategy games. On the positive side, Demigod is an attractive game with a unique art style. It's not the standard Lord of the Rings / Dungeon & Drag on s art style.
Summary: Game starts out awesome, has good preluded story to it and sets a stage for a possibly great storyline. After getting into the game you soon find there is little to no story involved. Levels become somewhat repetitive with the limited four level objective types. The customization of the different characters is on par with similar style games. Having the different tiers of assasins and generals is a good idea and I think it was designed well.
Summary: This game is pretty entertaining when you can get a multiplayer match (the game is actually designed to be multiplayer). Do not get it for SP because their is no story, no campaign, etc. Basically, SP is just AI skirmishes. Although there is no tutorial, the game is relatively easy to learn. The graphics are cool zoomed in and the sound is fine. The biggest problem at the moment is that the MP is broken.
Summary: Quick Gameplay Summary: Demigod is at its core, a multiplayer game. Players (or AI) are pitted against one another as demigods, where they slaughter each other and little hapless minions that wander the battlefield. There are a number of variations in gameplay, ranging from destroying the enemy citadel (HQ), to controlling the majority of the map, to killing X number of enemy players first, to destroying Y forts scattered about.