Conclusion: Even with the lack of documentation that tended to frustrate me to the point of logging out of the game, the fast gun play and loot drops keep bringing me back in. The missions that tie into plot lines of the TV show are interesting and have made me consider watching a few episodes (though I have not done so yet).
Pros: Fast sci-fi gunplay in a massive online setting, free online play, lots of loot drops, lots of missions and challenges in game;
Cons: Lack of documentation makes parts of the game a mystery forcing players to search out details online, clunky facial animations, annoying bug sometimes forces missions to be dropped and rerun to be completed.
Excerpt: It may not seem like it, but Defiance - the new MMO/action game from Trion Worlds (most famous for Rift and End of Nations) was one of 2013's most intriguing titles. The game made a lot of lofty promises - Defiance would finally bring a worthwhile MMO to consoles, and perhaps more importantly, it would create a complete immersive world in conjunction with the new Sci-Fi Channel series of the same name. They failed.
Review: Defiance is an ambitious MMO, that was clearly designed for consoles
20 April 2013
Excerpt: Defiance is an ambitious experiment, a crazy cross-media promotion that brings together a television series and a massively multiplayer video game. Still, regardless of the two mediums sharing the same timeline, they are, for the most part, separate experiences. So what can Defiance bring to the MMO table that will entice those looking to trade in their broadswords and plate mail for high tech ATVs and electric pulse rifles?
Summary: Defiance is a difficult game to wrap your head around. That's not because it's all that complicated, but rather because it's just so much fun, even though none of the elements are done particularly well. Defiance is a massively multiplayer shooter in which every aspect is merely decent at best, yet it somehow pieces the jagged elements together into an entertaining picture as you pursue one challenge after another across its postapocalyptic landscape.
Pros: Exciting arkfalls capture the sense of a population fighting for riches, The lure of interesting new weapons is irresistible, Well-paced co-op missions, Great scaling and progression have you exploring the world early on
Cons: Depressing array of bugs intrude on almost every aspect of play, The shooting lacks a sense of power, Wonderless world and story, Unbalanced difficulty in story missions
Excerpt: What Defiance does well, it does well enough. This is basically a wide open playground dotted with activities, almost of all which come down to shooting a bunch of dudes, and sometimes pressing a button once you’ve shot them. But lots of shooting. Gratifying shooting with as many different guns as you like. Light machineguns, assault rifles, sniper rifles, shotguns (three flavors!
Conclusion: I will start off by saying I enjoyed Defiance very much. The seemingly infinite amount of random loot and fast paced bullet slinging action had me hooked from the jump (the rocket-powered ATV that acts as your mount helped with that) and the near endless customization kept me playing well into the night. Picking up a dungeon group and simply laying into mobs for 15 minutes or running across a zone to join in on an ArkFall is addicting in that way all MMO players love.
Conclusion: I am sure this is not the last time we see a game and tv tie-in and if it were the right video game company like Bungie or Activision that has the resources to put into the game then it could be awesome all the time. Sadly, Defiance fails to meet our expectations and makes think about what could of been instead of what is.