Summary: Defenders of Ardania is set in the rich fantasy world of Majesty, but with a twist. Besides the addictive core mechanics of placing towers to stop advancing enemy units, Defenders of Ardania also allows players to take on the role of the attackers seeking to conquer the enemy base.
Excerpt: When it comes to tower defense games, the discerning consumer has a lot of options these days. Whether or not there are a lot of good options is the subject of debate. In choosing what tower defense games to play or avoid, gamers of refined taste often take into consideration such aspects as graphics, enemy [...
Conclusion: The Tower Defense genre is perhaps one of the more saturated in gaming at the moment. Because of this, if a game wants to stand out from the rest of the pack, it has to do something a little different. Defenders of Ardania does this by attempting something so simple that it’s frankly amazing it hasn’t caught on more: it gives you the chance to attack your enemy.
Excerpt: Never having played the Majesty games until recently, I had zero clue as to the lineage of this tower defence style spinoff, but now that I do? It changes little. I still have my opinion of this game pretty fixed, and not much can shake me from it. What's my opinion? Read on...
Conclusion: It is often hard for developers to successfully blend game genres. But with Defenders of Ardania , the blend between tower defence and minimalist real-time strategy works reasonably well. The visuals, although clear and colourful, could do with a slight adjustment to reduce the clutter on the battlefield or make it simpler to determine your own army and towers from those of the enemy.
Pros: The RTS function gives a fresh outlook to the standard tower defence genre
Cons: Certain missions can become monotonous as you wait for your troops to destroy the enemy castle
Excerpt: There are a lot of interesting ideas at play in Defenders of Ardania , but they are all vying for your attention and none of them feels as fleshed out as it could have been. I kept wanting the base tower defense elements to take a back seat to the offense, but they never did. There is a game mode available that makes Defenders purely a vanilla-TD game, but the market is crowded with those already, and getting rid of the most compelling element of a game does not make it...
Pros: Head-to-head tower defense is an interesting, underused concept
Cons: Too many concepts at odds with one another, focus should have been on tower offense