Excerpt: Third-person shooting has gone lots of places since it was popularized by Gears of War : land, outer space, underground, but never underwater until now. Deep Black: Reloaded , from Russian developer Biart, aims to freshen up tired third-person shooting mechanics by taking the action to the briny deep. Rather than providing a shot in the arm to the genre, Deep Black: Reloaded feels like being thrown overboard tied to a rock in the sea’s darkest depths.
Conclusion: Given how much the water mechanics in Deep Black: Reloaded have been promoted, it is surprising that there isn’t more of it. The underwater sections are much more enjoyable and interesting to play than the dry land parts, and there are so many missed opportunities that could have been built on to make a larger percentage of the game underwater and remain interesting.
Conclusion: If you have some concept of the value of money, you'd be best investing in something like the original Gears of War, if you must play a third-person shooter thing with a guy in armour. At least that has an intro.
Excerpt: One of the first things you’ll notice, and never forget, about Deep Black is its lack of a run button. That might seem like an odd thing to mention first, but it’s the prime example of the many bad design choices that hinder enjoyment throughout the game. In itself the inability to run doesn’t sound like a huge issue. Surely if there’s no run button that means the game has been designed with that in mind, right?
Excerpt: I hope you like water because you’ll be seeing a lot of it in Biart developed video game Deep Black: Reloaded . Biart is independent Russian studio that seems to have a portfolio of games based in or around this important liquid. This is my first experience with the company and what better way to start than with a game that has a focus on swimming in water, a feature that is often disliked in video games, and also not frequently seen in the global video game market as a...
Excerpt: Remember the underwater combat scenes in the Bond film Thunderball? It was all a rather sedate affair, with henchmen and the secret agent trading spear gun bolts and kicks with each other. Have you ever thought it would have been better if Bond had an underwater jetpack and a submersible assault rifle? The folks at Biart certainly thought such a thing would make a good concept for their new third-person cover shooter Deep Black: Reloaded.
Excerpt: Following the exploits of momentarily-retired amphibious marine, Lieutenant Pierce, Deep Black is an inadequate, out-dated entry to the third person action genre, crippled further by its hap-handed subaquatic emphasis.
Pros: Looks impressive in places.
Cons: Gunfights are sluggish and drawn out., Under water sections are not what they could have been., Transparent plot focus with one dimensional characters., Lacks variety.
Summary: И лучше бы не вышел никогда. Боимся представить, какова будет реакция тех же обладателей приставки Microsoft, у которых есть три части замечательного Gears of War, на эту страшную, скучную, неоправданно сложную и лишённую даже одной капли свежих идей поделку. Deep Black: Reloaded – это не тот треш, который можно клеймить плохими оценками, писать ироничные обзоры, но при этом играть и получать своеобразное удовольствие.
Conclusion: Deep Black a tous les atours de la sous-production. La construction des niveaux est risible, les gunfights sont soporifiques, le comportement des ennemis montés sur patins est hallucinant et pour faire court on s'ennuie à mourir quand on est pas en train d'insulter son écran.