Reviews and Problems with Death to Spies: Moment of Truth
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Smersh! Right in the gob!
27 October 2009
Excerpt: Due to the recent delays of games like Splinter Cell: Conviction and Alpha Protocol, “Death to Spies” has coincidentally enough been the phrase I’ve been murmuring to myself in bus queues recently, so it was fate that this game should come out right now.
Pros: Fills a stealth vacuum, Some interesting locales, More than just Nazis!
This World War II stealth sequel is extremely hard, but if you're the patient type, it's also rewarding.
21 July 2009
Summary: Moment of Truth is an apt subtitle for this stealthy sequel to 2007's Death to Spies--because every move you make is, indeed, a moment of truth. Leaving a corpse where it can be seen, getting caught picking a lock, and sometimes just walking into the wrong room can mean sudden death in this...
Pros: Tense, challenging sneaking, The AI is amazing when guns aren't involved, Great level layouts let you approach obstacles in different ways
Cons: The AI breaks down when the action heats up, The game doesn't always give you enough information, Incredibly high level of difficulty can lead to frustration
Excerpt: Près de deux ans et demi après le premier Death to Spies, les petits gars d'Haggard Games nous proposent de chausser à nouveau les bottes crasseuses d'un agent du SMERSH. Acronyme d'une expression russe signifiant "mort aux espions", SMERSH désigne en fait le service de contre-espionnage soviétique...