Summary: Normal 0 false false false EN-US X-NONE X-NONE This game is quite different from all the other games we all have played. There's no side scrolling jump here, jump there, no targets to kill with you wide selection of guns, no block moving puzzles to unlock yet it is a unique ride.
Summary: It's hard to call Dear Esther a game. Because A, it is technically a mod (modification) using the source engine by valve, and B because it is less of a game and more of an interactive narrative.
Summary: I'm not entirely sure what to make of Dear Esther. It was a very interesting experience wandering around a deserted island without another living soul on it (maybe), and listening to this mans decent into madness. But my issue was that it doesn't do anything other than that.
Summary: What a stunningly gorgeous game! This had to be one of the best gaming experiences I have had. And I do mean experience, because I believe that's exactly what this is: an actual experience more than a a simple or traditional game. The graphics were spectacular!
Summary: Horribly boring. I based my decision only because the reviews were ravingly good. Even the ratings were in the upper 80s. I will never base my choices on that again. I will from now on, download demos and see for myself.
Summary: This is not a game. It is a story, that's it. Nothing more than a story, where you can walk around. It doesn't have anything else but the walking and the story. I don't think that this should be marked as a game, since this simply isn't a game.
Summary: I bought Dear Esther not knowing what to expect. Would it be boring or beautiful, a waste of money or a great investment. Thankfully my money was well spent. I was instantly engaged by the games mysterious story line and the island itself had me wishing I could explore it as a whole.
Summary: A lot of people tend to try and justify the purchase of something that they cannot return. It's quite sad that people, held hostage by their own denial, have mistaken holding forward for gameplay and 'listless' narrative for a storyline. Sure, it has graphics, but every game has graphics.
Excerpt: There are certain expectations when loading up a game for the first time. Unspoken rules govern the experience that should be presented to the player. Dear Esther breaks all those rules yet pulls off something very unique. Read on as we delve into the latest Indie funded ‘experience’.