Summary: Bought on steam sales a very good surprise. It has the feeling of a stronghold crusaders with some MMO elements. Although there are some PVE, the game is best played with a PVP approach. Build your city & army, experience your troops against AI, and then defend yourself or attack other players. There are quests to make you learn the game better, and the dialogues are quite funny. The Bought on steam sales a very good surprise.
Summary: game was a joke on release what the hell were they thinking releasing in that state massive improvements since then still plenty of bugs and issues but the major 1s gone well worth a look now no depth or longevity to the game but for the price on steam its worth a few wks play
Summary: I have only been playing the game for three days, but don't discount my review based on that. I believe I bring up some very good points, and I don't try to address sections of the game that I don't know or understand. Story: N/A The story to this game isn't horrible, but it also isn't entertaining enough to keep me paying attention to it.
Summary: Changed my mind after a few days it's clear the game is buggy and has many problems, back to shogun 2 for now. Chat MODS ignoring new players questions and bragging about their armys and advertising twitch tv channel made me question why i was playing this to. Disconnects leading to rollbacks are common, and losing a dragon due to a disconnect is very frustrating.
Summary: The game concept is really cool and the idea of an MMORTS is intriguing... however the servers are unstable at best and, after playing for about four hours, the game crashes after approximately 10 minutes of online play. Further, the unit management is difficult to get a hang of (as someone who has a background of approximately a dozen RTS's) and the controls are relatively imprecise. All The game concept is really cool and the idea of an MMORTS is intriguing...
Summary: Dawn of Fantasy has a very clunky interface. It's slow and will make you sea sick after a while. The play is interesting with the excitement of building your own town, but the excitement turns to drag through silly missions and then to anger as a much stronger player can attack you. What happens after the attack is that your town does regenerate SLOWLY, but your army is gone. As are Dawn of Fantasy has a very clunky interface.
Summary: Now you've read your fair share of obvious positively biased opinions, would you like to read a more scaled down one? Well here goes. If you liked the graphics of the old Age of empires and still yearn for those days, then this game will take you back. But if you yearn for similar game-play to your favorite RTS's, well... Not so much.
Summary: Unpolished and very buggy. Having a hard time even playing, the UI not very friendly. There is a reason its on the Steam greenlight and on sale. The graohics are a bit dated but thats not make or break. Its the poor UI and AI that break this game.
Summary: If the game was released TODAY I would give it a 6 or so and agree with the comments that it has potential and people should get it to support the developers to make an awesome game. But they game has been out for a YEAR and they have been selling it for $20 USD or more that entire time.
Summary: A bit rough around the edges, but the development team is active and providing a steady stream of updates. There are definately enough unique aspects in the game to make it recommendable for any RTS (or even RPG and/or economy sim) fan. Even if you don't enjoy the genre, I wish everyone would support the game for what it brings to the game industry in general.