Conclusion: For hardcore RPG and hack-and-slash fans, I cannot recommend this game enough. Its focus on graphic seedier elements may not be for everyone but within its rough edges lies a well-crafted story made all the better thanks to fluid yet fierce combat, a large and colorful cast, and gameplay that always manages to keep the player guessing (in a good way).
Pros: A well-crafted and mature adventure featuring tight combat and an engaging narrative.
Cons: The mature elements mean it isn't a kid-friendly game and the difficulty can be especially unforgiving on the harder settings.
Excerpt: It is amazing how much difference three centuries can make. Sunflower’s latest entry into the Anno series, known as Dawn of Discovery in the States, focuses on the year 1404, bringing players back in time from the height of European colonization in 1701. Despite this being the fourth game in the series, the developers have always improved the gameplay in each sequel enough to warrant another go. Now, with the solid 1701 AD passing the torch, the question is whether...
Summary: Dawn of Discovery, known in Europe as Anno 1404, is an RTS and simulation. Exploring a strange and fascinating island in the utmost East, players will get to know the culture and technology of the ancient Orient while learning the tricks of local trade, diplomacy and economy in order to build their own metropolis.
Excerpt: History buffs, strategy fans and economists rejoice! The real-time strategy game that blends elements of politics, economics, warfare and trade all into one game has made its way to the PC, Wii and Nintendo DS. Dawn of Discovery, known in Europe as Anno, is a series that has been around for a while but never made much of a splash in the American market. Ubisoft plans on changing that with this year's Dawn of Discovery. How well does the game play?
Conclusion: While meeting the needs of peasants is easy, the challenge of satisfying wealthier, more refined residents is considerably more difficult because you'll need to run several production facilities to produce many of the goods they require. Producing leather jerkins, for instance, requires a source of coal, a salt mine, a salt works, and a pig farm.
Pros: Vibrant 15th-century world is an alluring setting, Deeply customizable continuous play option, Complex assortment of goods to produce and production flows to manage, Hundreds of in-game achievements give you plenty of goals to strive for.
Cons: Steep learning curve, compounded by useless manual, A few minor bugs, No multiplayer.
Excerpt: Dawn of Discovery is a very fun but involved island hopping civilization game that focuses heavily on resource managment, rather than combat. Discover the Orient! Dawn of Discovery is a type of game you don't see produced much these days. In fact, Dawn of Discovery is the fourth installment of the "Anno" (Anno 1404) series of games that is fairly popular in Europe.
Conclusion: Might and Magic: Clash of Heroes is the best strategy title I have played for a while, and certainly the best one on the DS. Though the story, a seemingly typical fantasy plot, didn't really do much for me. The best thing about the game has to be the battle mechanic. The five races are pretty well balanced, units are varied, with interesting unique abilities, and the core of the system is an idea that works very well.
Pros: Units are varied, with interesting unique abilities.
Summary: Да чего уж там, даже наши локализаторы постарались. Вся речь аккуратно переведена и озвучена, пускай актеры эти не выбывают из игр уже лет пять. Ляпов в текстах очень мало, и их не очень-то хочется замечать. Отлично.