Summary: 2012 and the game plays quite nicely. I have Windows 7, and so far no bugs like the many forums have reported. The missions are repetitive, the storyline, well hardly engrossing, but get it for cheap, play it for 30 minutes at a time, and it is quite nice. It's Xwing/Elite style fighting. Personally I prefer the better cleaner environment of X3, this is too colourful for my liking, but it's easy on the eye. And easy to play, mostly.
Summary: Not a fantastic game by any means. Outclassed by others in the genre. Gameplay wise it is pretty repetitive. Although there are lots of things to do such as smuggling they lack depth and incentive to actually do them because 'shooting bad guys' usually happens regardless. There is some re-playability here, I myself finished the game twice to see what a different ship build would be like. The game is a little cheesy though especially in the dialogue.
Summary: Following the likes of Wing Commander and the X-wing series, DarkStar One is certainly not an original concept, but it is still an incredible space opera--a well delivered story, great voice acting, an open galaxy, intuitive user interface, multiple side missions and other fun stuff will keep you entertained for many hours. Trade, smuggle goods, steal cargo, kill pirates, or just go postal and kill anyone you meet.
Summary: It's a space shooter AND an RPG. Awesome! It has a completely unique take on controls for a space sim(hard to descxibe). While not as tight as Descent or Freespace controls it definitely works. Your character is your ship and can be upgraded and geared out big-time.(see me screenshots) The shooting is super-fun(you can upgrade you ship with turrets as well as front weapons) and the RPG elelments are spot on.
Summary: Game itself is nice, but its completely full of bugs. If you can stand the bugs, the game is fine, but for me, the bugs kill the game. Thumbs down to Ascaron Entertainment for releasing such a shamefully buggy game.
Summary: So tell me what space games have come out that can offer a ship that can be upgraded so many ways,and you can see evolving and morphing throughout the game? The critics o this one seem to omit that fact,and the fact that it lends itself very nicely to the story. My single complaint is the repetetiveness of the missions taken on in the trade stations,looks to be about 6 or so of the same type and exact briefing on EVERY single station!
Summary: This game has very good graphics but the story line is very loose like Freelancer and also the pirates are extremely easy to beat once you get to a certain point in the game. Also the battleships are too easy to beat. Also it's very easy to get money and upgrade and finding artifacts making your ship "indestructable". Although this is the best space game I've played yet it just isn't that thrilling.
Summary: A reasonable game throughout, but ultimately unremarkable. Smooth space fighting along the lines of wing commander. Decent story, typically corny euro dialogue. Don't expect the depth of X here. To upgrade your ship, you have to collect the magic boogers or whatever. They're marked on the map. go there, fly in the asteroid, collect them, move on. This process was boring enough that the devs included the option to bypass it by flying to the space station instead.
Summary: It's the bomb. Seriously. I haven't had this much fun since Colony Wars: Red Sun on the Playstation. And X-wing before that. You just don't get seem to get decent space shooters like this any more. If you liked those, you'll love this. Equipping your ship with an absolute arsenal of weapons and then kicking some pirate butts in glorious 3D (play it on a projection screen) -- what's not to like?