Summary: Ignore the poor FMV and bad characterization, instead concentrate on the fantastic elite style gameplay and shoot the heck out of stuff. Like space games but find the X universe a little too daunting? Get this!
Summary: I did not experience any bugs like other viewers, but found this game to be a bore rather quickly. If you have played Freelancer, this game is that, except with 90% of it cut out. You only ever fly one ship and the upgrades you get dont make the player feel all that special, adding a fin here and there, maybe removing a fin sometimes, nothing compared to the thrill of building up savings and buying newer bigger ships or deciding to fly a freighter or a fighter or any of...
Summary: I first played this game when was first released and enjoyed it immensely ive played it threw close to 20 times over years it has some simplistic aspects that could of been fleshed out more but i suppose they had to work with what they could and stay in budget.
Summary: Extremely bland. You'll be wondering if there's any other missions than shoot these fighters or the occasional cruiser. You are given an assortment of weapons per class upgrade yet it usually the current race sector's weapons that are the best choice. The economy system is decent, but it's nothing complicated. Voice acting is very mediocre. Eona's (your forced sidekick) probably the worst part of the game though.
Summary: 2012 and the game plays quite nicely. I have Windows 7, and so far no bugs like the many forums have reported. The missions are repetitive, the storyline, well hardly engrossing, but get it for cheap, play it for 30 minutes at a time, and it is quite nice. It's Xwing/Elite style fighting. Personally I prefer the better cleaner environment of X3, this is too colourful for my liking, but it's easy on the eye. And easy to play, mostly.
Summary: Yet again i wanted to give this game a 6.5. But rounded - 7 it is :) In any case - this is a space flight sim with a rather nice implementation of the ship's upgrade which is based on player experience. However, mission do tend to become similar very fast. Controls are a little weird but i got used to them. However - it's weird that while you can strafe left and right you cannot strafe upward or down (descend and ascend). Weird.
Summary: Not a fantastic game by any means. Outclassed by others in the genre. Gameplay wise it is pretty repetitive. Although there are lots of things to do such as smuggling they lack depth and incentive to actually do them because 'shooting bad guys' usually happens regardless. There is some re-playability here, I myself finished the game twice to see what a different ship build would be like. The game is a little cheesy though especially in the dialogue.
Summary: Following the likes of Wing Commander and the X-wing series, DarkStar One is certainly not an original concept, but it is still an incredible space opera--a well delivered story, great voice acting, an open galaxy, intuitive user interface, multiple side missions and other fun stuff will keep you entertained for many hours. Trade, smuggle goods, steal cargo, kill pirates, or just go postal and kill anyone you meet.
Summary: Customizing your ship with weapons and special abilities is the best part about this game. While space battles are well done, fun, and with good physics, it does get boring somewhat quickly. The main missions and side quests can be interesting as it progresses through the storyline, but it does not give you a feeling of great accomplishment as you go through them. The trading aspect of the game can and might as well be ignored completely.
Summary: It's a space shooter AND an RPG. Awesome! It has a completely unique take on controls for a space sim(hard to descxibe). While not as tight as Descent or Freespace controls it definitely works. Your character is your ship and can be upgraded and geared out big-time.(see me screenshots) The shooting is super-fun(you can upgrade you ship with turrets as well as front weapons) and the RPG elelments are spot on.